Fixed drowning damage event.
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Ursprung
d92376e106
Commit
d0cd8c6cc7
@ -167,7 +167,19 @@ public abstract class EntityLiving extends Entity {
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this.l.a("bubble", p + (double) f1, q + (double) f2, r + (double) f3, this.s, t, u);
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}
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a(((Entity) (null)), 2);
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// CraftBukkit start
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CraftServer server = ((WorldServer) l).getServer();
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org.bukkit.entity.Entity damagee = this.getBukkitEntity();
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DamageCause damageType = EntityDamageEvent.DamageCause.DROWNING;
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int damageDone = 2;
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EntityDamageEvent ede = new EntityDamageEvent(damagee, damageType, damageDone);
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server.getPluginManager().callEvent(ede);
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if (!ede.isCancelled()){
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a(((Entity) (null)), ede.getDamage());
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}
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// CraftBukkit end
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}
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Z = 0;
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} else {
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