Prevent Fire from loading chunks
This causes the nether to spam unload/reload chunks, plus overall bad behavior.
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49
Spigot-Server-Patches/0143-Prevent-Fire-from-loading-chunks.patch
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49
Spigot-Server-Patches/0143-Prevent-Fire-from-loading-chunks.patch
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@ -0,0 +1,49 @@
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From 49b2f0e7e05f5b6daa7291db3d5579d3468c48bf Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 17 Apr 2016 17:27:09 -0400
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Subject: [PATCH] Prevent Fire from loading chunks
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This causes the nether to spam unload/reload chunks, plus overall
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bad behavior.
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diff --git a/src/main/java/net/minecraft/server/BlockFire.java b/src/main/java/net/minecraft/server/BlockFire.java
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index ae433b2..22f74a6 100644
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--- a/src/main/java/net/minecraft/server/BlockFire.java
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+++ b/src/main/java/net/minecraft/server/BlockFire.java
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@@ -160,6 +160,7 @@ public class BlockFire extends Block {
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}
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BlockPosition blockposition1 = blockposition.a(j, l, k);
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+ if (!world.isLoaded(blockposition1)) continue; // Paper
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int j1 = this.d(world, blockposition1);
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if (j1 > 0) {
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@@ -228,10 +229,12 @@ public class BlockFire extends Block {
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}
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private void a(World world, BlockPosition blockposition, int i, Random random, int j) {
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- int k = this.c(world.getType(blockposition).getBlock());
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+ final IBlockData iblockdata = world.getTypeIfLoaded(blockposition); // Paper
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+ if (iblockdata == null) return; // Paper
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+ int k = this.c(iblockdata.getBlock()); // Paper
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if (random.nextInt(i) < k) {
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- IBlockData iblockdata = world.getType(blockposition);
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+ //IBlockData iblockdata = world.getType(blockposition); // Paper
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// CraftBukkit start
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org.bukkit.block.Block theBlock = world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ());
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@@ -289,7 +292,9 @@ public class BlockFire extends Block {
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for (int k = 0; k < j; ++k) {
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EnumDirection enumdirection = aenumdirection[k];
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- i = Math.max(this.d(world.getType(blockposition.shift(enumdirection)).getBlock()), i);
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+ final IBlockData type = world.getTypeIfLoaded(blockposition.shift(enumdirection)); // Paper
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+ if (type == null) continue; // Paper
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+ i = Math.max(this.d(type.getBlock()), i); // Paper
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}
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return i;
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--
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2.8.1
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