Add option to prevent players from moving into unloaded chunks (#1608)
Resolves #1551
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7c5b5ce946
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@ -0,0 +1,56 @@
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From 7ac07ac07ac07ac07ac07ac07ac07ac07ac07ac0 Mon Sep 17 00:00:00 2001
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From: Gabriele C <sgdc3.mail@gmail.com>
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Date: Mon, 22 Oct 2018 17:34:10 +0200
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Subject: [PATCH] Add option to prevent players from moving into unloaded
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chunks #1551
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diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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index 7ac07ac07ac0..7ac07ac07ac0 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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@@ -458,4 +458,9 @@ public class PaperConfig {
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velocitySecretKey = secret.getBytes(StandardCharsets.UTF_8);
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}
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}
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+
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+ public static boolean preventMovingIntoUnloadedChunks = false;
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+ public static void preventMovingIntoUnloadedChunks() {
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+ preventMovingIntoUnloadedChunks = getBoolean("settings.prevent-moving-into-unloaded-chunks", false);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 7ac07ac07ac0..7ac07ac07ac0 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -342,6 +342,13 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
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}
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speed *= 2f; // TODO: Get the speed of the vehicle instead of the player
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+ // Paper start - Prevent moving into unloaded chunks
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+ if(com.destroystokyo.paper.PaperConfig.preventMovingIntoUnloadedChunks && !worldserver.isChunkLoaded((int) Math.floor(d4) >> 4, (int) Math.floor(d6) >> 4, false)) {
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+ this.networkManager.sendPacket(new PacketPlayOutVehicleMove(entity));
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+ return;
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+ }
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+ // Paper end
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+
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if (d10 - d9 > Math.max(100.0D, Math.pow((double) (org.spigotmc.SpigotConfig.movedTooQuicklyMultiplier * (float) i * speed), 2)) && (!this.minecraftServer.H() || !this.minecraftServer.G().equals(entity.getDisplayName().getString()))) {
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// CraftBukkit end
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PlayerConnection.LOGGER.warn("{} (vehicle of {}) moved too quickly! {},{},{}", entity.getDisplayName().getString(), this.player.getDisplayName().getString(), Double.valueOf(d6), Double.valueOf(d7), Double.valueOf(d8));
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@@ -893,6 +900,13 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
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speed = player.abilities.walkSpeed * 10f;
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}
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+ // Paper start - Prevent moving into unloaded chunks
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+ if(com.destroystokyo.paper.PaperConfig.preventMovingIntoUnloadedChunks && !worldserver.isChunkLoaded((int) Math.floor(d4) >> 4, (int) Math.floor(d6) >> 4, false)) {
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+ this.internalTeleport(this.player.locX, this.player.locY, this.player.locZ, this.player.yaw, this.player.pitch, Collections.emptySet());
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+ return;
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+ }
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+ // Paper end
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+
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if (!this.player.H() && (!this.player.getWorldServer().getGameRules().getBoolean("disableElytraMovementCheck") || !this.player.dc())) {
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float f2 = this.player.dc() ? 300.0F : 100.0F;
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--
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2.18.0.windows.1
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