Update the correct Scoreboard Criteria when a health change comes in. This fixes SPIGOT-20
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6eb0c79271
Commit
cc0d8bb327
@ -1,5 +1,5 @@
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--- ../work/decompile-8eb82bde//net/minecraft/server/EntityPlayer.java 2014-11-28 17:43:43.149707434 +0000
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+++ src/main/java/net/minecraft/server/EntityPlayer.java 2014-11-28 17:38:18.000000000 +0000
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--- ../work/decompile-8eb82bde//net/minecraft/server/EntityPlayer.java Sun Nov 30 12:33:51 2014
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+++ src/main/java/net/minecraft/server/EntityPlayer.java Sun Nov 30 12:31:53 2014
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@@ -13,6 +13,17 @@
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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@ -136,7 +136,7 @@
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- this.getScoreboard().getPlayerScoreForObjective(this.getName(), scoreboardobjective).updateForList(Arrays.asList(new EntityHuman[] { this}));
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- }
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+ // CraftBukkit - Update ALL the scores!
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+ this.world.getServer().getScoreboardManager().updateAllScoresForList(IScoreboardCriteria.f, this.getName(), com.google.common.collect.ImmutableList.of(this));
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+ this.world.getServer().getScoreboardManager().updateAllScoresForList(IScoreboardCriteria.g, this.getName(), com.google.common.collect.ImmutableList.of(this));
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+ }
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+ // CraftBukkit start - Force max health updates
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+ if (this.maxHealthCache != this.getMaxHealth()) {
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