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Fix for invalid float values too

Dieser Commit ist enthalten in:
Dinnerbone 2011-04-07 07:18:30 +01:00
Ursprung 270310a3a5
Commit c99dc23917

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@ -11,6 +11,7 @@ import org.bukkit.entity.Vehicle;
import org.bukkit.event.vehicle.VehicleBlockCollisionEvent;
import org.bukkit.event.vehicle.VehicleExitEvent;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.event.entity.EntityCombustEvent;
import org.bukkit.event.entity.EntityDamageByBlockEvent;
import org.bukkit.event.entity.EntityDamageEvent;
@ -144,8 +145,26 @@ public abstract class Entity {
}
protected void c(float f, float f1) {
// Craftbukkit start
if ((f == Float.POSITIVE_INFINITY) || (f == Float.NEGATIVE_INFINITY) || (f == Float.NaN)) {
if (this instanceof EntityPlayer) {
System.err.println(getBukkitEntity() + " was caught trying to crash the server with an invalid yaw");
((CraftPlayer)this.getBukkitEntity()).kickPlayer("Nope");
}
f = 0;
}
if ((f1 == Float.POSITIVE_INFINITY) || (f1 == Float.NEGATIVE_INFINITY) || (f1 == Float.NaN)) {
if (this instanceof EntityPlayer) {
System.err.println(getBukkitEntity() + " was caught trying to crash the server with an invalid pitch");
((CraftPlayer)this.getBukkitEntity()).kickPlayer("Nope");
}
f1 = 0;
}
this.yaw = f % 360f;
this.pitch = f1 % 360f;
// Craftbukkit end
}
public void a(double d0, double d1, double d2) {