CB used the resulting item in the dispenser rather than the item dispensed. The resulting item would have size == 0 and therefore be convertered to air, hence why the effects disappeared.
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@ -0,0 +1,26 @@
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From 875fded55e5170ede0b2319cce255b07da30923a Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Fri, 17 Jan 2020 18:44:55 -0800
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Subject: [PATCH] Fix last firework in stack not having effects when dispensed
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- #2871
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CB used the resulting item in the dispenser rather than the item
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dispensed. The resulting item would have size == 0 and therefore
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be convertered to air, hence why the effects disappeared.
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diff --git a/src/main/java/net/minecraft/server/IDispenseBehavior.java b/src/main/java/net/minecraft/server/IDispenseBehavior.java
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index 9a8be1474..02d2e9a84 100644
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--- a/src/main/java/net/minecraft/server/IDispenseBehavior.java
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+++ b/src/main/java/net/minecraft/server/IDispenseBehavior.java
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@@ -265,7 +265,7 @@ public interface IDispenseBehavior {
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}
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itemstack1 = CraftItemStack.asNMSCopy(event.getItem());
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- EntityFireworks entityfireworks = new EntityFireworks(isourceblock.getWorld(), itemstack, d3, d4, d5, true);
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+ EntityFireworks entityfireworks = new EntityFireworks(isourceblock.getWorld(), itemstack1, d3, d4, d5, true); // Paper - GH-2871 - fix last firework in stack having no effects when dispensed
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entityfireworks.shoot(d0, d1, d2, 0.5F, 1.0F);
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isourceblock.getWorld().addEntity(entityfireworks);
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--
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2.25.0.windows.1
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