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[Bleeding] Allow CraftItem to be backed by non-EntityItems. Fixes BUKKIT-1351

Dieser Commit ist enthalten in:
feildmaster 2012-03-25 20:58:12 -05:00 committet von Warren Loo
Ursprung bdccfd29ec
Commit c16bf07e85
2 geänderte Dateien mit 11 neuen und 12 gelöschten Zeilen

Datei anzeigen

@ -3,7 +3,6 @@ package net.minecraft.server;
import java.util.List;
// CraftBukkit start
import org.bukkit.Bukkit;
import org.bukkit.entity.Projectile;
import org.bukkit.event.entity.EntityCombustByEntityEvent;
import org.bukkit.event.entity.ProjectileHitEvent;
@ -215,7 +214,7 @@ public class EntityArrow extends Entity {
if (movingobjectposition.entity.damageEntity(damagesource, l)) {
if (this.isBurning() && (!(movingobjectposition.entity instanceof EntityPlayer) || this.world.pvpMode)) { // CraftBukkit - abide by pvp setting if destination is a player.
EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), 5);
Bukkit.getPluginManager().callEvent(combustEvent);
org.bukkit.Bukkit.getPluginManager().callEvent(combustEvent);
if (!combustEvent.isCancelled()) {
movingobjectposition.entity.setOnFire(combustEvent.getDuration());
@ -345,11 +344,11 @@ public class EntityArrow extends Entity {
public void a_(EntityHuman entityhuman) {
if (!this.world.isStatic) {
// CraftBukkit start
ItemStack itemstack = new ItemStack(Item.ARROW, 1);
ItemStack itemstack = new ItemStack(Item.ARROW);
if (this.inGround && this.fromPlayer && this.shake <= 0 && entityhuman.inventory.canHold(itemstack) > 0) {
net.minecraft.server.EntityItem item = new net.minecraft.server.EntityItem(this.world, this.locX, this.locY, this.locZ, itemstack);
EntityItem item = new EntityItem(this.world, this.locX, this.locY, this.locZ, itemstack);
PlayerPickupItemEvent event = new PlayerPickupItemEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), new org.bukkit.craftbukkit.entity.CraftItem(this.world.getServer(), item), 0);
PlayerPickupItemEvent event = new PlayerPickupItemEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), new org.bukkit.craftbukkit.entity.CraftItem(this.world.getServer(), this, item), 0);
this.world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {

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@ -1,5 +1,6 @@
package org.bukkit.craftbukkit.entity;
import net.minecraft.server.Entity;
import net.minecraft.server.EntityItem;
import org.bukkit.entity.EntityType;
@ -11,9 +12,13 @@ import org.bukkit.craftbukkit.CraftServer;
public class CraftItem extends CraftEntity implements Item {
private EntityItem item;
public CraftItem(CraftServer server, EntityItem entity) {
public CraftItem(CraftServer server, Entity entity, EntityItem item) {
super(server, entity);
this.item = entity;
this.item = item;
}
public CraftItem(CraftServer server, EntityItem entity) {
this(server, entity, entity);
}
public ItemStack getItemStack() {
@ -32,11 +37,6 @@ public class CraftItem extends CraftEntity implements Item {
item.pickupDelay = delay;
}
@Override
public EntityItem getHandle() {
return (EntityItem) entity;
}
@Override
public String toString() {
return "CraftItem";