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Added PlayerInteractEntityEvent which fires when a player right clicks an entity. Thanks fullwall!

Dieser Commit ist enthalten in:
EvilSeph 2011-05-02 04:30:51 -04:00
Ursprung fdb077e814
Commit bf1f5b00d7

Datei anzeigen

@ -798,6 +798,13 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
if (entity != null && this.player.e(entity) && this.player.f(entity) < 4.0F) { if (entity != null && this.player.e(entity) && this.player.f(entity) < 4.0F) {
if (packet7useentity.c == 0) { if (packet7useentity.c == 0) {
// CraftBukkit start
PlayerInteractEntityEvent piee = new PlayerInteractEntityEvent((Player) getPlayer(), entity.getBukkitEntity());
server.getPluginManager().callEvent(piee);
if (piee.isCancelled()) {
return;
}
// CraftBukkit end
this.player.c(entity); this.player.c(entity);
} else if (packet7useentity.c == 1) { } else if (packet7useentity.c == 1) {
this.player.d(entity); this.player.d(entity);