Fixed vanilla->bukkit world migration for The End. This fixes BUKKIT-326. Thanks to chewi for the pull request!
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Ursprung
3648fb571d
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bea7b1373e
@ -241,7 +241,7 @@ public class MinecraftServer implements Runnable, ICommandListener, IMinecraftSe
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if (k == 0) {
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world = new WorldServer(this, new ServerNBTManager(server.getWorldContainer(), s, true), s, dimension, settings, org.bukkit.World.Environment.getEnvironment(dimension), gen); // CraftBukkit
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} else {
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String dim = "DIM-1";
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String dim = "DIM" + dimension;
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File newWorld = new File(new File(name), dim);
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File oldWorld = new File(new File(s), dim);
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@ -257,7 +257,7 @@ public class MinecraftServer implements Runnable, ICommandListener, IMinecraftSe
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log.info("---- Migration of old " + worldType + " folder failed ----");
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} else if (newWorld.getParentFile().mkdirs()) {
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if (oldWorld.renameTo(newWorld)) {
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log.info("Success! To restore the nether in the future, simply move " + newWorld + " to " + oldWorld);
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log.info("Success! To restore " + worldType + " in the future, simply move " + newWorld + " to " + oldWorld);
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log.info("---- Migration of old " + worldType + " folder complete ----");
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} else {
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log.severe("Could not move folder " + oldWorld + " to " + newWorld + "!");
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