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SPIGOT-4700: Add PlayerFishEvent.State.REEL_IN

Dieser Commit ist enthalten in:
md_5 2019-04-15 20:42:51 +10:00
Ursprung 7c395d429c
Commit be557e69fa

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@ -105,7 +105,7 @@
} }
+ // CraftBukkit start + // CraftBukkit start
+ if (i == 0) { + if (i == 0) {
+ PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) this.owner.getBukkitEntity(), null, (FishHook) this.getBukkitEntity(), PlayerFishEvent.State.FAILED_ATTEMPT); + PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) this.owner.getBukkitEntity(), null, (FishHook) this.getBukkitEntity(), PlayerFishEvent.State.REEL_IN);
+ this.world.getServer().getPluginManager().callEvent(playerFishEvent); + this.world.getServer().getPluginManager().callEvent(playerFishEvent);
+ if (playerFishEvent.isCancelled()) { + if (playerFishEvent.isCancelled()) {
+ return 0; + return 0;