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Fixed NPE travelling to the nether from a custom world

Dieser Commit ist enthalten in:
Nathan Adams 2011-11-25 21:10:16 +00:00
Ursprung 197fdbd84c
Commit b9aaf3977c

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@ -308,7 +308,7 @@ public class ServerConfigurationManager {
int dimension = i; int dimension = i;
WorldServer fromWorld = this.server.getWorldServer(entityplayer.dimension); WorldServer fromWorld = this.server.getWorldServer(entityplayer.dimension);
WorldServer toWorld = null; WorldServer toWorld = null;
if (dimension < 10) { if (entityplayer.dimension < 10) {
for (WorldServer world : this.server.worlds) { for (WorldServer world : this.server.worlds) {
if (world.dimension == dimension) { if (world.dimension == dimension) {
toWorld = world; toWorld = world;