Fixed the dreaded GSOD crash. Fixes BUKKIT-1040
Dieser Commit ist enthalten in:
Ursprung
2ff8a8749f
Commit
b5af5adc7e
@ -303,6 +303,8 @@ public class ServerConfigurationManager {
|
||||
|
||||
// CraftBukkit start
|
||||
byte actualDimension = (byte) (worldserver.getWorld().getEnvironment().getId());
|
||||
// Force the client to refresh their chunk cache.
|
||||
entityplayer1.netServerHandler.sendPacket(new Packet9Respawn((byte) (actualDimension >= 0 ? -1 : 0), (byte) worldserver.difficulty, worldserver.getWorldData().getType(), worldserver.getHeight(), entityplayer.itemInWorldManager.getGameMode()));
|
||||
entityplayer1.netServerHandler.sendPacket(new Packet9Respawn(actualDimension, (byte) worldserver.difficulty, worldserver.getWorldData().getType(), worldserver.getHeight(), entityplayer.itemInWorldManager.getGameMode()));
|
||||
entityplayer1.spawnIn(worldserver);
|
||||
entityplayer1.dead = false;
|
||||
|
In neuem Issue referenzieren
Einen Benutzer sperren