Only double switch if the dimension is the same
Dieser Commit ist enthalten in:
Ursprung
d03ffbf54b
Commit
ad2f806097
@ -1,5 +1,5 @@
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--- /home/matt/mc-dev-private//net/minecraft/server/PlayerList.java 2015-03-08 10:28:09.527576065 +0000
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+++ src/main/java/net/minecraft/server/PlayerList.java 2015-03-08 10:28:09.531576065 +0000
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--- /home/matt/mc-dev-private//net/minecraft/server/PlayerList.java 2015-03-08 10:56:47.731557415 +0000
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+++ src/main/java/net/minecraft/server/PlayerList.java 2015-03-08 10:56:47.735557415 +0000
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@@ -18,6 +18,26 @@
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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@ -367,7 +367,7 @@
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entityplayer.dimension = i;
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Object object;
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@@ -355,80 +509,268 @@
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@@ -355,80 +509,270 @@
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}
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EntityPlayer entityplayer1 = new EntityPlayer(this.server, this.server.getWorldServer(entityplayer.dimension), entityplayer.getProfile(), (PlayerInteractManager) object);
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@ -441,7 +441,9 @@
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+ // CraftBukkit start
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+ byte actualDimension = (byte) (worldserver.getWorld().getEnvironment().getId());
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+ // Force the client to refresh their chunk cache
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+ if (fromWorld.getEnvironment() == worldserver.getWorld().getEnvironment()) {
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+ entityplayer1.playerConnection.sendPacket(new PacketPlayOutRespawn((byte) (actualDimension >= 0 ? -1 : 0), worldserver.getDifficulty(), worldserver.getWorldData().getType(), entityplayer.playerInteractManager.getGameMode()));
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+ }
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+ entityplayer1.playerConnection.sendPacket(new PacketPlayOutRespawn(actualDimension, worldserver.getDifficulty(), worldserver.getWorldData().getType(), entityplayer1.playerInteractManager.getGameMode()));
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+ entityplayer1.spawnIn(worldserver);
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+ entityplayer1.dead = false;
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@ -674,7 +676,7 @@
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if (entity.dimension == -1) {
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d0 = MathHelper.a(d0 / d2, worldserver1.getWorldBorder().b() + 16.0D, worldserver1.getWorldBorder().d() - 16.0D);
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d1 = MathHelper.a(d1 / d2, worldserver1.getWorldBorder().c() + 16.0D, worldserver1.getWorldBorder().e() - 16.0D);
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@@ -447,6 +789,8 @@
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@@ -447,6 +791,8 @@
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BlockPosition blockposition;
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if (i == 1) {
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@ -683,7 +685,7 @@
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blockposition = worldserver1.getSpawn();
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} else {
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blockposition = worldserver1.getDimensionSpawn();
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@@ -460,15 +804,26 @@
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@@ -460,15 +806,26 @@
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worldserver.entityJoinedWorld(entity, false);
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}
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}
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@ -712,7 +714,7 @@
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worldserver1.addEntity(entity);
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worldserver1.entityJoinedWorld(entity, false);
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}
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@@ -477,6 +832,7 @@
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@@ -477,6 +834,7 @@
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}
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entity.spawnIn(worldserver1);
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@ -720,7 +722,7 @@
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}
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public void tick() {
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@@ -494,6 +850,15 @@
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@@ -494,6 +852,15 @@
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}
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@ -736,7 +738,7 @@
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public void a(Packet packet, int i) {
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for (int j = 0; j < this.players.size(); ++j) {
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EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
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@@ -589,10 +954,24 @@
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@@ -589,10 +956,24 @@
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public void addOp(GameProfile gameprofile) {
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this.operators.add(new OpListEntry(gameprofile, this.server.p()));
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@ -761,7 +763,7 @@
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}
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public boolean isWhitelisted(GameProfile gameprofile) {
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@@ -600,7 +979,7 @@
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@@ -600,7 +981,7 @@
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}
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public boolean isOp(GameProfile gameprofile) {
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@ -770,7 +772,7 @@
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}
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public EntityPlayer getPlayer(String s) {
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@@ -627,6 +1006,12 @@
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@@ -627,6 +1008,12 @@
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for (int j = 0; j < this.players.size(); ++j) {
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EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
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@ -783,7 +785,7 @@
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if (entityplayer != entityhuman && entityplayer.dimension == i) {
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double d4 = d0 - entityplayer.locX;
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double d5 = d1 - entityplayer.locY;
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@@ -674,21 +1059,26 @@
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@@ -674,21 +1061,26 @@
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public void reloadWhitelist() {}
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public void b(EntityPlayer entityplayer, WorldServer worldserver) {
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@ -815,7 +817,7 @@
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entityplayer.playerConnection.sendPacket(new PacketPlayOutHeldItemSlot(entityplayer.inventory.itemInHandIndex));
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}
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@@ -701,7 +1091,7 @@
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@@ -701,7 +1093,7 @@
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}
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public String[] getSeenPlayers() {
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@ -824,7 +826,7 @@
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}
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public boolean getHasWhitelist() {
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@@ -751,16 +1141,26 @@
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@@ -751,16 +1143,26 @@
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public void u() {
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for (int i = 0; i < this.players.size(); ++i) {
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@ -853,7 +855,7 @@
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}
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public void sendMessage(IChatBaseComponent ichatbasecomponent) {
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@@ -797,8 +1197,10 @@
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@@ -797,8 +1199,10 @@
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WorldServer[] aworldserver = this.server.worldServer;
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int j = aworldserver.length;
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