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SPIGOT-1583: Fix scoreboard crash.

Might not function 100%, but doesn't crash!
Dieser Commit ist enthalten in:
md_5 2016-03-02 21:29:57 +11:00
Ursprung ffacb6cf79
Commit a5d4a933bc

Datei anzeigen

@ -65,13 +65,13 @@
if (f > 0.1F) { if (f > 0.1F) {
f = 0.1F; f = 0.1F;
@@ -416,16 +440,20 @@ @@ -416,28 +440,35 @@
public void b(Entity entity, int i) { public void b(Entity entity, int i) {
if (entity != this) { if (entity != this) {
this.addScore(i); this.addScore(i);
- Collection collection = this.getScoreboard().getObjectivesForCriteria(IScoreboardCriteria.f); - Collection collection = this.getScoreboard().getObjectivesForCriteria(IScoreboardCriteria.f);
+ // CraftBukkit - Get our scores instead + // CraftBukkit - Get our scores instead
+ Collection collection = this.world.getServer().getScoreboardManager().getScoreboardScores(IScoreboardCriteria.f, this.getName(), new java.util.ArrayList<ScoreboardScore>()); + Collection<ScoreboardScore> collection = this.world.getServer().getScoreboardManager().getScoreboardScores(IScoreboardCriteria.f, this.getName(), new java.util.ArrayList<ScoreboardScore>());
if (entity instanceof EntityHuman) { if (entity instanceof EntityHuman) {
this.b(StatisticList.D); this.b(StatisticList.D);
@ -85,11 +85,22 @@
} }
- collection.addAll(this.d(entity)); - collection.addAll(this.d(entity));
- Iterator iterator = collection.iterator();
+ // collection.addAll(this.d(entity)); // PAIL + // collection.addAll(this.d(entity)); // PAIL
Iterator iterator = collection.iterator(); + Iterator<ScoreboardScore> iterator = collection.iterator();
while (iterator.hasNext()) { while (iterator.hasNext()) {
@@ -438,6 +466,7 @@ - ScoreboardObjective scoreboardobjective = (ScoreboardObjective) iterator.next();
- ScoreboardScore scoreboardscore = this.getScoreboard().getPlayerScoreForObjective(this.getName(), scoreboardobjective);
+ // CraftBukkit start
+ // ScoreboardObjective scoreboardobjective = (ScoreboardObjective) iterator.next();
+ // ScoreboardScore scoreboardscore = this.getScoreboard().getPlayerScoreForObjective(this.getName(), scoreboardobjective);
- scoreboardscore.incrementScore();
+ iterator.next().incrementScore();
+ // CraftBukkit end
}
} }
} }
@ -97,7 +108,7 @@
private Collection<ScoreboardObjective> d(Entity entity) { private Collection<ScoreboardObjective> d(Entity entity) {
String s = entity instanceof EntityHuman ? entity.getName() : entity.getUniqueID().toString(); String s = entity instanceof EntityHuman ? entity.getName() : entity.getUniqueID().toString();
ScoreboardTeam scoreboardteam = this.getScoreboard().getPlayerTeam(this.getName()); ScoreboardTeam scoreboardteam = this.getScoreboard().getPlayerTeam(this.getName());
@@ -471,6 +500,7 @@ @@ -471,6 +502,7 @@
} }
public EntityItem a(boolean flag) { public EntityItem a(boolean flag) {
@ -105,7 +116,7 @@
return this.a(this.inventory.splitStack(this.inventory.itemInHandIndex, flag && this.inventory.getItemInHand() != null ? this.inventory.getItemInHand().count : 1), false, true); return this.a(this.inventory.splitStack(this.inventory.itemInHandIndex, flag && this.inventory.getItemInHand() != null ? this.inventory.getItemInHand().count : 1), false, true);
} }
@@ -513,6 +543,30 @@ @@ -513,6 +545,30 @@
entityitem.motZ += Math.sin((double) f1) * (double) f; entityitem.motZ += Math.sin((double) f1) * (double) f;
} }
@ -136,7 +147,7 @@
ItemStack itemstack1 = this.a(entityitem); ItemStack itemstack1 = this.a(entityitem);
if (flag1) { if (flag1) {
@@ -612,6 +666,13 @@ @@ -612,6 +668,13 @@
this.a(true, true, false); this.a(true, true, false);
} }
@ -150,7 +161,7 @@
if (nbttagcompound.hasKeyOfType("SpawnX", 99) && nbttagcompound.hasKeyOfType("SpawnY", 99) && nbttagcompound.hasKeyOfType("SpawnZ", 99)) { if (nbttagcompound.hasKeyOfType("SpawnX", 99) && nbttagcompound.hasKeyOfType("SpawnY", 99) && nbttagcompound.hasKeyOfType("SpawnZ", 99)) {
this.e = new BlockPosition(nbttagcompound.getInt("SpawnX"), nbttagcompound.getInt("SpawnY"), nbttagcompound.getInt("SpawnZ")); this.e = new BlockPosition(nbttagcompound.getInt("SpawnX"), nbttagcompound.getInt("SpawnY"), nbttagcompound.getInt("SpawnZ"));
this.f = nbttagcompound.getBoolean("SpawnForced"); this.f = nbttagcompound.getBoolean("SpawnForced");
@@ -649,6 +710,12 @@ @@ -649,6 +712,12 @@
this.foodData.b(nbttagcompound); this.foodData.b(nbttagcompound);
this.abilities.a(nbttagcompound); this.abilities.a(nbttagcompound);
nbttagcompound.set("EnderItems", this.enderChest.h()); nbttagcompound.set("EnderItems", this.enderChest.h());
@ -163,7 +174,7 @@
} }
public boolean damageEntity(DamageSource damagesource, float f) { public boolean damageEntity(DamageSource damagesource, float f) {
@@ -667,7 +734,7 @@ @@ -667,7 +736,7 @@
if (damagesource.r()) { if (damagesource.r()) {
if (this.world.getDifficulty() == EnumDifficulty.PEACEFUL) { if (this.world.getDifficulty() == EnumDifficulty.PEACEFUL) {
@ -172,7 +183,7 @@
} }
if (this.world.getDifficulty() == EnumDifficulty.EASY) { if (this.world.getDifficulty() == EnumDifficulty.EASY) {
@@ -679,7 +746,7 @@ @@ -679,7 +748,7 @@
} }
} }
@ -181,7 +192,7 @@
return false; return false;
} else { } else {
Entity entity = damagesource.getEntity(); Entity entity = damagesource.getEntity();
@@ -695,10 +762,29 @@ @@ -695,10 +764,29 @@
} }
public boolean a(EntityHuman entityhuman) { public boolean a(EntityHuman entityhuman) {
@ -214,7 +225,7 @@
} }
protected void damageArmor(float f) { protected void damageArmor(float f) {
@@ -742,7 +828,12 @@ @@ -742,7 +830,12 @@
return (float) i / (float) this.inventory.armor.length; return (float) i / (float) this.inventory.armor.length;
} }
@ -228,7 +239,7 @@
if (!this.isInvulnerable(damagesource)) { if (!this.isInvulnerable(damagesource)) {
f = this.applyArmorModifier(damagesource, f); f = this.applyArmorModifier(damagesource, f);
f = this.applyMagicModifier(damagesource, f); f = this.applyMagicModifier(damagesource, f);
@@ -762,6 +853,7 @@ @@ -762,6 +855,7 @@
} }
} }
@ -236,7 +247,7 @@
} }
public void openSign(TileEntitySign tileentitysign) {} public void openSign(TileEntitySign tileentitysign) {}
@@ -884,7 +976,15 @@ @@ -884,7 +978,15 @@
if (entity instanceof EntityLiving) { if (entity instanceof EntityLiving) {
f3 = ((EntityLiving) entity).getHealth(); f3 = ((EntityLiving) entity).getHealth();
if (j > 0 && !entity.isBurning()) { if (j > 0 && !entity.isBurning()) {
@ -253,7 +264,7 @@
entity.setOnFire(1); entity.setOnFire(1);
} }
} }
@@ -925,11 +1025,28 @@ @@ -925,11 +1027,28 @@
} }
if (entity instanceof EntityPlayer && entity.velocityChanged) { if (entity instanceof EntityPlayer && entity.velocityChanged) {
@ -282,7 +293,7 @@
} }
if (flag2) { if (flag2) {
@@ -991,7 +1108,8 @@ @@ -991,7 +1110,8 @@
if (itemstack3 != null && object instanceof EntityLiving) { if (itemstack3 != null && object instanceof EntityLiving) {
itemstack3.a((EntityLiving) object, this); itemstack3.a((EntityLiving) object, this);
@ -292,7 +303,7 @@
this.a(EnumHand.MAIN_HAND, (ItemStack) null); this.a(EnumHand.MAIN_HAND, (ItemStack) null);
} }
} }
@@ -1001,7 +1119,14 @@ @@ -1001,7 +1121,14 @@
this.a(StatisticList.y, Math.round(f5 * 10.0F)); this.a(StatisticList.y, Math.round(f5 * 10.0F));
if (j > 0) { if (j > 0) {
@ -308,7 +319,7 @@
} }
if (this.world instanceof WorldServer && f5 > 2.0F) { if (this.world instanceof WorldServer && f5 > 2.0F) {
@@ -1090,6 +1215,20 @@ @@ -1090,6 +1217,20 @@
this.stopRiding(); this.stopRiding();
} }
@ -329,7 +340,7 @@
this.setSize(0.2F, 0.2F); this.setSize(0.2F, 0.2F);
if (this.world.isLoaded(blockposition)) { if (this.world.isLoaded(blockposition)) {
EnumDirection enumdirection = (EnumDirection) this.world.getType(blockposition).get(BlockFacingHorizontal.FACING); EnumDirection enumdirection = (EnumDirection) this.world.getType(blockposition).get(BlockFacingHorizontal.FACING);
@@ -1172,6 +1311,23 @@ @@ -1172,6 +1313,23 @@
this.world.everyoneSleeping(); this.world.everyoneSleeping();
} }
@ -353,7 +364,7 @@
this.sleepTicks = flag ? 0 : 100; this.sleepTicks = flag ? 0 : 100;
if (flag2) { if (flag2) {
this.setRespawnPosition(this.bedPosition, false); this.setRespawnPosition(this.bedPosition, false);
@@ -1222,9 +1378,11 @@ @@ -1222,9 +1380,11 @@
if (blockposition != null) { if (blockposition != null) {
this.e = blockposition; this.e = blockposition;
this.f = flag; this.f = flag;