Fixed TileEntity updates occurring upon a multi-block change. Thanks stoneLeaf!
Dieser Commit ist enthalten in:
Ursprung
3439b7f9d9
Commit
a4570215fd
@ -172,9 +172,11 @@ class PlayerInstance {
|
||||
this.sendAll(new Packet52MultiBlockChange(this.chunkX, this.chunkZ, this.dirtyBlocks, this.dirtyCount, this.playerManager.world));
|
||||
|
||||
for (i = 0; i < this.dirtyCount; ++i) {
|
||||
j = this.chunkX * 16 + (this.dirtyCount >> 12 & 15);
|
||||
k = this.dirtyCount & 255;
|
||||
l = this.chunkZ * 16 + (this.dirtyCount >> 8 & 15);
|
||||
// CraftBukkit start - Fixes TileEntity updates occurring upon a multi-block change; dirtyCount -> dirtyBlocks[i]
|
||||
j = this.chunkX * 16 + (this.dirtyBlocks[i] >> 12 & 15);
|
||||
k = this.dirtyBlocks[i] & 255;
|
||||
l = this.chunkZ * 16 + (this.dirtyBlocks[i] >> 8 & 15);
|
||||
// CraftBukkit end
|
||||
|
||||
// CraftBukkit start
|
||||
if (Block.isTileEntity[this.playerManager.world.getTypeId(j, k, l)]) {
|
||||
|
In neuem Issue referenzieren
Einen Benutzer sperren