Archiviert
13
0

Fix PlayerRespawnEvent for multi-worlds

Dieser Commit ist enthalten in:
Taylor Kelly 2011-02-22 19:02:06 +01:00
Ursprung 96435cfc76
Commit a124bfdab5

Datei anzeigen

@ -15,6 +15,7 @@ import java.util.logging.Logger;
// CraftBukkit start
import org.bukkit.Location;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.Event.Type;
@ -168,11 +169,15 @@ public class ServerConfigurationManager {
Location respawnLocation = new Location(respawnPlayer.getWorld(), entityplayer1.locX, entityplayer1.locY, entityplayer1.locZ, entityplayer1.yaw, entityplayer1.pitch);
PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(Event.Type.PLAYER_RESPAWN, respawnPlayer, respawnLocation );
server.getPluginManager().callEvent(respawnEvent);
entityplayer1.world = ((CraftWorld)respawnEvent.getRespawnLocation().getWorld()).getHandle();
entityplayer1.locX = respawnEvent.getRespawnLocation().getX();
entityplayer1.locY = respawnEvent.getRespawnLocation().getY();
entityplayer1.locZ = respawnEvent.getRespawnLocation().getZ();
entityplayer1.yaw = respawnEvent.getRespawnLocation().getYaw();
entityplayer1.pitch = respawnEvent.getRespawnLocation().getPitch();
entityplayer1.c = new ItemInWorldManager(((CraftWorld)respawnEvent.getRespawnLocation().getWorld()).getHandle());
entityplayer1.c.a = entityplayer1;
((WorldServer)entityplayer1.world).A.d((int) entityplayer1.locX >> 4, (int) entityplayer1.locZ >> 4);
// CraftBukkit end
entityplayer1.a.b((Packet) (new Packet9Respawn()));