Fix CraftBukkit bug - Actually Use Results of PingEvent
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CraftBukkit-Patches/0059-Actually-Use-Results-of-PingEvent.patch
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22
CraftBukkit-Patches/0059-Actually-Use-Results-of-PingEvent.patch
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@ -0,0 +1,22 @@
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From bbc35566e6de193bc17b835afe0ef855b6b06a5d Mon Sep 17 00:00:00 2001
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From: md_5 <md_5@live.com.au>
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Date: Tue, 2 Jul 2013 14:28:52 +1000
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Subject: [PATCH] Actually Use Results of PingEvent
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diff --git a/src/main/java/net/minecraft/server/PendingConnection.java b/src/main/java/net/minecraft/server/PendingConnection.java
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index 2da1a4a..14eed05 100644
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--- a/src/main/java/net/minecraft/server/PendingConnection.java
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+++ b/src/main/java/net/minecraft/server/PendingConnection.java
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@@ -155,7 +155,7 @@ public class PendingConnection extends Connection {
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// CraftBukkit
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s = pingEvent.getMotd() + "\u00A7" + playerlist.getPlayerCount() + "\u00A7" + pingEvent.getMaxPlayers();
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} else {
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- List list = Arrays.asList(new Serializable[] { Integer.valueOf(1), Integer.valueOf(73), this.server.getVersion(), this.server.getMotd(), Integer.valueOf(playerlist.getPlayerCount()), Integer.valueOf(playerlist.getMaxPlayers())});
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+ List list = Arrays.asList(new Serializable[] { Integer.valueOf(1), Integer.valueOf(73), this.server.getVersion(), pingEvent.getMotd(), Integer.valueOf(playerlist.getPlayerCount()), pingEvent.getMaxPlayers()});
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Object object;
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--
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1.8.1.2
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