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Fix CraftBukkit bug - Actually Use Results of PingEvent

Dieser Commit ist enthalten in:
md_5 2013-07-02 14:29:18 +10:00
Ursprung c3b7109287
Commit 990b604a30

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@ -0,0 +1,22 @@
From bbc35566e6de193bc17b835afe0ef855b6b06a5d Mon Sep 17 00:00:00 2001
From: md_5 <md_5@live.com.au>
Date: Tue, 2 Jul 2013 14:28:52 +1000
Subject: [PATCH] Actually Use Results of PingEvent
diff --git a/src/main/java/net/minecraft/server/PendingConnection.java b/src/main/java/net/minecraft/server/PendingConnection.java
index 2da1a4a..14eed05 100644
--- a/src/main/java/net/minecraft/server/PendingConnection.java
+++ b/src/main/java/net/minecraft/server/PendingConnection.java
@@ -155,7 +155,7 @@ public class PendingConnection extends Connection {
// CraftBukkit
s = pingEvent.getMotd() + "\u00A7" + playerlist.getPlayerCount() + "\u00A7" + pingEvent.getMaxPlayers();
} else {
- List list = Arrays.asList(new Serializable[] { Integer.valueOf(1), Integer.valueOf(73), this.server.getVersion(), this.server.getMotd(), Integer.valueOf(playerlist.getPlayerCount()), Integer.valueOf(playerlist.getMaxPlayers())});
+ List list = Arrays.asList(new Serializable[] { Integer.valueOf(1), Integer.valueOf(73), this.server.getVersion(), pingEvent.getMotd(), Integer.valueOf(playerlist.getPlayerCount()), pingEvent.getMaxPlayers()});
Object object;
--
1.8.1.2