diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java index 03cad0b30e..3eb2402e77 100644 --- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java +++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java @@ -196,17 +196,17 @@ public class CraftEntityEquipment implements EntityEquipment { private void setDropChance(EnumItemSlot slot, float chance) { if (slot == EnumItemSlot.MAINHAND || slot == EnumItemSlot.OFFHAND) { - ((EntityInsentient) entity.getHandle()).dropChanceHand[slot.b()] = chance - 0.1F; + ((EntityInsentient) entity.getHandle()).dropChanceHand[slot.b()] = chance; } else { - ((EntityInsentient) entity.getHandle()).dropChanceArmor[slot.b()] = chance - 0.1F; + ((EntityInsentient) entity.getHandle()).dropChanceArmor[slot.b()] = chance; } } private float getDropChance(EnumItemSlot slot) { if (slot == EnumItemSlot.MAINHAND || slot == EnumItemSlot.OFFHAND) { - return ((EntityInsentient) entity.getHandle()).dropChanceHand[slot.b()] + 0.1F; + return ((EntityInsentient) entity.getHandle()).dropChanceHand[slot.b()]; } else { - return ((EntityInsentient) entity.getHandle()).dropChanceArmor[slot.b()] + 0.1F; + return ((EntityInsentient) entity.getHandle()).dropChanceArmor[slot.b()]; } } }