Added spawn-protection property to server.properties
Dieser Commit ist enthalten in:
Ursprung
1da852265a
Commit
96794e15db
@ -98,9 +98,7 @@ public class ItemBlock extends Item {
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int distanceFromSpawn = (int) Math.max(Math.abs(i - world.spawnX), Math.abs(k - world.spawnZ));
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// CraftBukkit hardcoded Spawn distance for now
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// TODO make spawn size configurable
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boolean canBuild = distanceFromSpawn > ((WorldServer) world).D.spawnProtection || thePlayer.isOp();
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boolean canBuild = distanceFromSpawn > ((WorldServer) world).D.spawnProtection || thePlayer.isOp(); // CraftBukkit Configurable spawn protection start
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BlockPlaceEvent event = new BlockPlaceEvent(eventType, placedBlock, replacedBlockState, blockClicked, itemInHand, thePlayer, canBuild);
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server.getPluginManager().callEvent(event);
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@ -41,7 +41,7 @@ public class MinecraftServer implements ICommandListener, Runnable {
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public boolean l;
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public boolean m;
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public boolean n;
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public int spawnProtection;
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public int spawnProtection; // CraftBukkit Configurable spawn protection start
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public List<WorldServer> worlds = new ArrayList<WorldServer>();
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// Craftbukkit start - adds argument OptionSet
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@ -74,7 +74,7 @@ public class MinecraftServer implements ICommandListener, Runnable {
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this.l = this.d.a("online-mode", true);
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this.m = this.d.a("spawn-animals", true);
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this.n = this.d.a("pvp", true);
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this.spawnProtection = this.d.a("spawn-protection", 16);
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this.spawnProtection = this.d.a("spawn-protection", 16); // CraftBukkit Configurable spawn protection start
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InetAddress inetaddress = null;
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if (s.length() > 0) {
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@ -325,8 +325,8 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
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// CraftBukkit end
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if (packet14blockdig.e == 0) {
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// CraftBukkit start
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if (j1 > this.d.spawnProtection || flag) {
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// CraftBukkit start
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if(blockId > 0) {
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BlockDamageEvent event;
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// If the amount of damage that the player is going to do to the block
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@ -341,8 +341,8 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
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this.e.c.a(i, j, k);
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}
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}
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// CraftBukkit end
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}
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// CraftBukkit end
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} else if (packet14blockdig.e == 2) {
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// CraftBukkit start - Get last block that the player hit
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// Otherwise the block is a Bedrock @(0,0,0)
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@ -354,8 +354,8 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
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}
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// CraftBukkit end
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} else if (packet14blockdig.e == 1) {
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// CraftBukkit start
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if (j1 > this.d.spawnProtection || flag) {
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// CraftBukkit start
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BlockDamageEvent event;
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// If the amount of damage going to the block plus the current amount
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// of damage is greater than 1, the block is going to break.
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@ -370,8 +370,8 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
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} else {
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e.c.d = 0; // Reset the amount of damage if stopping break.
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}
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// CraftBukkit end
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}
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// CraftBukkit end
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} else if (packet14blockdig.e == 3) {
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double d5 = this.e.locX - ((double) i + 0.5D);
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double d6 = this.e.locY - ((double) j + 0.5D);
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@ -87,7 +87,7 @@ public class WorldServer extends World implements BlockChangeDelegate {
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i1 = l;
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}
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return i1 > this.D.spawnProtection || this.D.f.g(entityhuman.name);
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return i1 > this.D.spawnProtection || this.D.f.g(entityhuman.name); // CraftBukkit Configurable spawn protection start
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}
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protected void b(Entity entity) {
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