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Handle NPE in ThreadLoginVerifier that occurs when trying to continue using a closed socket.

Dieser Commit ist enthalten in:
EvilSeph 2011-04-29 03:14:16 -04:00
Ursprung 9d7a03a64a
Commit 955a78b8fd

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@ -36,6 +36,10 @@ class ThreadLoginVerifier extends Thread {
bufferedreader.close(); bufferedreader.close();
if (s1.equals("YES")) { if (s1.equals("YES")) {
// CraftBukkit start // CraftBukkit start
if (this.netLoginHandler.getSocket() == null) {
return;
}
PlayerPreLoginEvent event = new PlayerPreLoginEvent(this.loginPacket.name, this.netLoginHandler.getSocket().getInetAddress()); PlayerPreLoginEvent event = new PlayerPreLoginEvent(this.loginPacket.name, this.netLoginHandler.getSocket().getInetAddress());
server.getPluginManager().callEvent(event); server.getPluginManager().callEvent(event);