[CI-SKIP] Rebuild patches for last merge
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@ -1,15 +1,16 @@
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From e8e94040d7e6d683ec0d6374059a77fb40f2a743 Mon Sep 17 00:00:00 2001
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From eb82ba85c2d5504bd270977a9708bd7fe621a1c7 Mon Sep 17 00:00:00 2001
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From: Paul Sauve <paul@burngames.net>
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Date: Sun, 14 Jul 2019 21:05:03 -0500
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Subject: [PATCH] If the Bukkit generator already has a spawn, use it
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immediately instead of spending time generating one that we won't use
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Subject: [PATCH] Do less work if we have a custom Bukkit generator
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If the Bukkit generator already has a spawn, use it immediately instead
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of spending time generating one that we won't use
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 959fc99b..672be1e6 100644
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index 451ad4f32..ad4e65e48 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -659,12 +659,6 @@ public class WorldServer extends World {
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@@ -663,12 +663,6 @@ public class WorldServer extends World {
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} else if (this.worldData.getType() == WorldType.DEBUG_ALL_BLOCK_STATES) {
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this.worldData.setSpawn(BlockPosition.ZERO.up());
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} else {
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@ -22,7 +23,7 @@ index 959fc99b..672be1e6 100644
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// CraftBukkit start
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if (this.generator != null) {
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Random rand = new Random(this.getSeed());
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@@ -681,6 +675,14 @@ public class WorldServer extends World {
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@@ -685,6 +679,14 @@ public class WorldServer extends World {
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}
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// CraftBukkit end
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