Added a playSound method to World which accepts a String parameter.
Similar to the respective method in Player.
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Ursprung
3c1ec8a54e
Commit
92494d7dba
@ -1319,6 +1319,17 @@ public class CraftWorld implements World {
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getHandle().a(null, x, y, z, CraftSound.getSoundEffect(CraftSound.getSound(sound)), SoundCategory.MASTER, volume, pitch); // PAIL: rename
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}
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public void playSound(Location loc, String sound, float volume, float pitch) {
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if (loc == null || sound == null) return;
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double x = loc.getX();
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double y = loc.getY();
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double z = loc.getZ();
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PacketPlayOutCustomSoundEffect packet = new PacketPlayOutCustomSoundEffect(sound, SoundCategory.MASTER, x, y, z, volume, pitch);
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world.getMinecraftServer().getPlayerList().sendPacketNearby(null, x, y, z, volume > 1.0F ? 16.0F * volume : 16.0D, this.world.dimension, packet);
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}
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public String getGameRuleValue(String rule) {
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return getHandle().getGameRules().get(rule);
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}
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