Fix concurrency issue in light engine (Vanilla bug)
Mojang implemented a cache like chunks have, but this cache is accessed by multiple threads and is totally not safe. So just remove it Fixes #3466 Also missed a pooled nibble release, so slid that in there too.
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0d5ec65372
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919ab67a13
@ -63,7 +63,7 @@ index a3f919816eb2a742ed09b553995e6508684e5ea5..88277d23c36696fdd5363e41a130c9a4
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}
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diff --git a/src/main/java/net/minecraft/server/LightEngineStorageArray.java b/src/main/java/net/minecraft/server/LightEngineStorageArray.java
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index b978723a66d001f70325df0c7521025e079d7cfa..278aec8846d3bd448e359095063a711e78213ee5 100644
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index b978723a66d001f70325df0c7521025e079d7cfa..fe35e297d9283d2826e8985806ee268ac2020bfb 100644
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--- a/src/main/java/net/minecraft/server/LightEngineStorageArray.java
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+++ b/src/main/java/net/minecraft/server/LightEngineStorageArray.java
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@@ -8,10 +8,17 @@ public abstract class LightEngineStorageArray<M extends LightEngineStorageArray<
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@ -87,7 +87,7 @@ index b978723a66d001f70325df0c7521025e079d7cfa..278aec8846d3bd448e359095063a711e
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this.c();
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this.d = true;
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}
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@@ -19,12 +26,13 @@ public abstract class LightEngineStorageArray<M extends LightEngineStorageArray<
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@@ -19,26 +26,33 @@ public abstract class LightEngineStorageArray<M extends LightEngineStorageArray<
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public abstract M b();
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public void a(long i) {
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@ -103,16 +103,36 @@ index b978723a66d001f70325df0c7521025e079d7cfa..278aec8846d3bd448e359095063a711e
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}
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@Nullable
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@@ -37,7 +45,7 @@ public abstract class LightEngineStorageArray<M extends LightEngineStorageArray<
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public NibbleArray c(long i) {
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+ // Paper start - remove cache - not thread safe
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+ /*
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if (this.d) {
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for (int j = 0; j < 2; ++j) {
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if (i == this.b[j]) {
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return this.c[j];
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}
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}
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}
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- }
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+ }*/
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+ // Paper end
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- NibbleArray nibblearray = (NibbleArray) this.a.get(i);
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+ NibbleArray nibblearray = (NibbleArray) (this.isVisible ? this.data.getVisibleAsync(i) : this.data.getUpdating(i)); // Paper - avoid copying light data
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+ // Paper start - remove cache - not thread safe
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+ return nibblearray;
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+ /*
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if (nibblearray == null) {
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return null;
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@@ -58,11 +66,13 @@ public abstract class LightEngineStorageArray<M extends LightEngineStorageArray<
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} else {
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@@ -53,24 +67,28 @@ public abstract class LightEngineStorageArray<M extends LightEngineStorageArray<
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}
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return nibblearray;
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- }
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+ }*/
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+ // Paper end
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}
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@Nullable
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public NibbleArray d(long i) {
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@ -128,6 +148,16 @@ index b978723a66d001f70325df0c7521025e079d7cfa..278aec8846d3bd448e359095063a711e
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}
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public void c() {
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+ /* // Paper - remove cache
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for (int i = 0; i < 2; ++i) {
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this.b[i] = Long.MAX_VALUE;
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this.c[i] = null;
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}
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-
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+ */
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}
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public void d() {
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diff --git a/src/main/java/net/minecraft/server/LightEngineStorageBlock.java b/src/main/java/net/minecraft/server/LightEngineStorageBlock.java
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index 0f7f4744d9f9e5174fb38ccc72248397a4b064ea..292d8c742d3be41ba8ad7fb7f1251dc7f790b62b 100644
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--- a/src/main/java/net/minecraft/server/LightEngineStorageBlock.java
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@ -49,15 +49,17 @@ index 88277d23c36696fdd5363e41a130c9a443fac2c0..fa8039d38d5b3110fd85abf850248ba7
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}
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diff --git a/src/main/java/net/minecraft/server/LightEngineStorageArray.java b/src/main/java/net/minecraft/server/LightEngineStorageArray.java
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index 278aec8846d3bd448e359095063a711e78213ee5..f17b16d5c52cd77dd53807222dff4631d185e159 100644
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index fe35e297d9283d2826e8985806ee268ac2020bfb..cbeb6387e1e05961d2b747bbb05d3f577f82399c 100644
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--- a/src/main/java/net/minecraft/server/LightEngineStorageArray.java
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+++ b/src/main/java/net/minecraft/server/LightEngineStorageArray.java
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@@ -27,7 +27,7 @@ public abstract class LightEngineStorageArray<M extends LightEngineStorageArray<
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@@ -27,7 +27,9 @@ public abstract class LightEngineStorageArray<M extends LightEngineStorageArray<
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public void a(long i) {
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if (this.isVisible) { throw new IllegalStateException("writing to visible data"); } // Paper - avoid copying light data
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- this.data.queueUpdate(i, ((NibbleArray) this.data.getUpdating(i)).b()); // Paper - avoid copying light data
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+ this.data.queueUpdate(i, new NibbleArray().markPoolSafe(this.data.getUpdating(i).getCloneIfSet())); // Paper - avoid copying light data - pool safe clone
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+ NibbleArray updating = this.data.getUpdating(i); // Paper - pool nibbles
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+ this.data.queueUpdate(i, new NibbleArray().markPoolSafe(updating.getCloneIfSet())); // Paper - avoid copying light data - pool safe clone
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+ if (updating.cleaner != null) updating.cleaner.run(); // Paper
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this.c();
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}
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