Fix dispenser event handling
Dieser Commit ist enthalten in:
Ursprung
d18972eca2
Commit
8dc52123bf
@ -104,45 +104,72 @@ public class BlockDispenser extends BlockContainer {
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double d1 = (double) j + 0.5D;
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double d2 = (double) k + (double) b1 * 0.6D + 0.5D;
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ItemStack itemstack = tileentitydispenser.getItem(i1);
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// CraftBukkit start
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// Copy item stack, because we want it to have 1 item
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itemstack = new ItemStack(itemstack.id, 1, itemstack.getData(), itemstack.getEnchantments());
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double d3 = random.nextDouble() * 0.1D + 0.2D;
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double motX = (double) b0 * d3;
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double motY = 0.20000000298023224D;
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double motZ = (double) b1 * d3;
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motX += random.nextGaussian() * 0.007499999832361937D * 6.0D;
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motY += random.nextGaussian() * 0.007499999832361937D * 6.0D;
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motZ += random.nextGaussian() * 0.007499999832361937D * 6.0D;
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org.bukkit.block.Block block = world.getWorld().getBlockAt(i, j, k);
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org.bukkit.inventory.ItemStack bukkitItem = new CraftItemStack(itemstack).clone();
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BlockDispenseEvent event = new BlockDispenseEvent(block, bukkitItem, new org.bukkit.util.Vector(motX, motY, motZ));
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world.getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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return;
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}
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itemstack = CraftItemStack.createNMSItemStack(event.getItem());
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// CraftBukkit end
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int j1 = a(tileentitydispenser, world, itemstack, random, i, j, k, b0, b1, d0, d1, d2);
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if (j1 == 1) {
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tileentitydispenser.splitStack(i1, 1);
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// CraftBukkit start
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if (event.getItem().equals(bukkitItem)) {
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// Actually remove the item
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tileentitydispenser.splitStack(i1, 1);
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}
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// CraftBukkit end
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} else if (j1 == 0) {
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// CraftBukkit start
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double d3 = random.nextDouble() * 0.1D + 0.2D;
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double motX = (double) b0 * d3;
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double motY = 0.20000000298023224D;
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double motZ = (double) b1 * d3;
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motX += random.nextGaussian() * 0.007499999832361937D * 6.0D;
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motY += random.nextGaussian() * 0.007499999832361937D * 6.0D;
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motZ += random.nextGaussian() * 0.007499999832361937D * 6.0D;
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org.bukkit.block.Block block = world.getWorld().getBlockAt(i, j, k);
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org.bukkit.inventory.ItemStack bukkitItem = new CraftItemStack(itemstack).clone();
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BlockDispenseEvent event = new BlockDispenseEvent(block, bukkitItem, new org.bukkit.util.Vector(motX, motY, motZ));
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world.getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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return;
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}
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motX = event.getVelocity().getX();
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motY = event.getVelocity().getY();
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motZ = event.getVelocity().getZ();
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if (event.getItem().equals(bukkitItem)) {
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// Actually remove the item
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tileentitydispenser.splitStack(i1, 1);
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}
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motX = event.getVelocity().getX();
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motY = event.getVelocity().getY();
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motZ = event.getVelocity().getZ();
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itemstack = CraftItemStack.createNMSItemStack(event.getItem());
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a(world, itemstack, random, motX, motY, motZ, d0, d1, d2);
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EntityItem entityitem = new EntityItem(world, d0, d1 - 0.3D, d2, itemstack);
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entityitem.motX = event.getVelocity().getX();
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entityitem.motY = event.getVelocity().getY();
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entityitem.motZ = event.getVelocity().getZ();
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world.addEntity(entityitem);
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// CraftBukkit end
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world.triggerEffect(1000, i, j, k, 0);
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// CraftBukkit start - new condition
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} else if (j1 == 2) {
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ItemStack old = tileentitydispenser.getItem(i1);
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if (old.id == Item.BUCKET.id && old.count > 1) {
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old.count--;
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if (tileentitydispenser.a(itemstack) < 0) {
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a(world, itemstack, random, 6, l, i1, d0, d1, d2);
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}
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} else {
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tileentitydispenser.setItem(i1, itemstack);
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}
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// CraftBukkit end
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}
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world.triggerEffect(2000, i, j, k, b0 + 1 + (b1 + 1) * 3);
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@ -230,17 +257,18 @@ public class BlockDispenser extends BlockContainer {
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super.remove(world, i, j, k, l, i1);
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}
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// CraftBukkit start - change of method signature!
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private static void a(World world, ItemStack itemstack, Random random, double motX, double motY, double motZ, double d0, double d1, double d2) {
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private static void a(World world, ItemStack itemstack, Random random, int i, int j, int k, double d0, double d1, double d2) {
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EntityItem entityitem = new EntityItem(world, d0, d1 - 0.3D, d2, itemstack);
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// double d3 = random.nextDouble() * 0.1D + 0.2D; // Moved up
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double d3 = random.nextDouble() * 0.1D + 0.2D;
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entityitem.motX = motX;
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entityitem.motY = motY;
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entityitem.motZ = motZ;
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entityitem.motX = (double) j * d3;
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entityitem.motY = 0.20000000298023224D;
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entityitem.motZ = (double) k * d3;
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entityitem.motX += random.nextGaussian() * 0.007499999832361937D * (double) i;
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entityitem.motY += random.nextGaussian() * 0.007499999832361937D * (double) i;
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entityitem.motZ += random.nextGaussian() * 0.007499999832361937D * (double) i;
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world.addEntity(entityitem);
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}
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// CraftBukkit end
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private static int a(TileEntityDispenser tileentitydispenser, World world, ItemStack itemstack, Random random, int i, int j, int k, int l, int i1, double d0, double d1, double d2) {
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float f = 1.1F;
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