Made death message handling check for 'null' to disable death messages, along with an empty string.
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Ursprung
217b414118
Commit
8d5a8667de
@ -156,7 +156,10 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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}
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}
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PlayerDeathEvent event = CraftEventFactory.callPlayerDeathEvent(this, loot, damagesource.a(this));
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PlayerDeathEvent event = CraftEventFactory.callPlayerDeathEvent(this, loot, damagesource.a(this));
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if (!"".equals(event.getDeathMessage())) {
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String deathMessage = event.getDeathMessage();
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if (deathMessage != null && deathMessage.length() > 0) {
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this.b.serverConfigurationManager.sendAll(new Packet3Chat(event.getDeathMessage()));
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this.b.serverConfigurationManager.sendAll(new Packet3Chat(event.getDeathMessage()));
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}
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}
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