Add remaining missing setLastDamageCause's
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79189c1c13
Commit
8b9aad8c2b
@ -804,6 +804,7 @@ public abstract class Entity {
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}
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i = event.getDamage();
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event.getEntity().setLastDamageCause(event);
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}
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// CraftBukkit end
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this.damageEntity(DamageSource.FIRE, i);
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@ -1449,6 +1450,7 @@ public abstract class Entity {
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return;
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}
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thisBukkitEntity.setLastDamageCause(event);
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this.burn(event.getDamage());
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// CraftBukkit end
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@ -402,6 +402,7 @@ public class EntityEnderDragon extends EntityComplex {
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Bukkit.getPluginManager().callEvent(damageEvent);
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if (!damageEvent.isCancelled()) {
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entity.getBukkitEntity().setLastDamageCause(damageEvent);
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entity.damageEntity(DamageSource.mobAttack(this), damageEvent.getDamage());
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}
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} else {
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@ -67,6 +67,7 @@ public class EntityEnderPearl extends EntityProjectile {
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if (!damageEvent.isCancelled()) {
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org.bukkit.entity.Player bPlayer = Bukkit.getPlayerExact(((EntityPlayer) this.shooter).name);
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((CraftPlayer) bPlayer).getHandle().invulnerableTicks = -1; // Remove spawning invulnerability.
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bPlayer.setLastDamageCause(damageEvent);
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((CraftPlayer) bPlayer).getHandle().damageEntity(DamageSource.FALL, damageEvent.getDamage()); // Damage the new player instead of the old
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}
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}
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@ -137,9 +137,7 @@ public class Explosion {
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if (damagee == null) {
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// nothing was hurt
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} else if (this.source == null) { // Block explosion
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// TODO: get the x/y/z of the tnt block?
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// does this even get called ever? @see EntityTNTPrimed - not BlockTNT or whatever
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} else if (this.source == null) { // Block explosion (without an entity source; bed etc.)
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EntityDamageByBlockEvent event = new EntityDamageByBlockEvent(null, damagee, EntityDamageEvent.DamageCause.BLOCK_EXPLOSION, damageDone);
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Bukkit.getPluginManager().callEvent(event);
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@ -162,6 +160,7 @@ public class Explosion {
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Bukkit.getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
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entity.getBukkitEntity().setLastDamageCause(event);
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entity.damageEntity(DamageSource.EXPLOSION, event.getDamage());
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entity.motX += d0 * d10;
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