Add API to get exact interaction point in PlayerInteractEvent (#4995)
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@ -0,0 +1,67 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Matthew Miller <mnmiller1@me.com>
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Date: Mon, 4 Jan 2021 16:40:55 +1000
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Subject: [PATCH] Add API to get exact interaction point in PlayerInteractEvent
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diff --git a/src/main/java/org/bukkit/event/player/PlayerInteractEvent.java b/src/main/java/org/bukkit/event/player/PlayerInteractEvent.java
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index 1208e1f8c2163d83c5b12bbb9b7ac044c72380e0..a01f86e6aba8b66ecc713da0787cd861e2930a2a 100644
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--- a/src/main/java/org/bukkit/event/player/PlayerInteractEvent.java
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+++ b/src/main/java/org/bukkit/event/player/PlayerInteractEvent.java
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@@ -1,5 +1,6 @@
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package org.bukkit.event.player;
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+import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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@@ -34,22 +35,30 @@ public class PlayerInteractEvent extends PlayerEvent implements Cancellable {
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private Result useClickedBlock;
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private Result useItemInHand;
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private EquipmentSlot hand;
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+ private Location interactionPoint; // Paper
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public PlayerInteractEvent(@NotNull final Player who, @NotNull final Action action, @Nullable final ItemStack item, @Nullable final Block clickedBlock, @NotNull final BlockFace clickedFace) {
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this(who, action, item, clickedBlock, clickedFace, EquipmentSlot.HAND);
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}
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public PlayerInteractEvent(@NotNull final Player who, @NotNull final Action action, @Nullable final ItemStack item, @Nullable final Block clickedBlock, @NotNull final BlockFace clickedFace, @Nullable final EquipmentSlot hand) {
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+ // Paper start - Add interactionPoint
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+ this(who, action, item, clickedBlock, clickedFace, hand, null);
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+ }
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+
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+ public PlayerInteractEvent(@NotNull final Player who, @NotNull final Action action, @Nullable final ItemStack item, @Nullable final Block clickedBlock, @NotNull final BlockFace clickedFace, @Nullable final EquipmentSlot hand, @Nullable final Location interactionPoint) {
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super(who);
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this.action = action;
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this.item = item;
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this.blockClicked = clickedBlock;
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this.blockFace = clickedFace;
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this.hand = hand;
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+ this.interactionPoint = interactionPoint;
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useItemInHand = Result.DEFAULT;
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useClickedBlock = clickedBlock == null ? Result.DENY : Result.ALLOW;
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}
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+ // Paper end
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/**
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* Returns the action type
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@@ -221,6 +230,18 @@ public class PlayerInteractEvent extends PlayerEvent implements Cancellable {
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return hand;
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}
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+ // Paper start
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+ /**
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+ * The exact point at which the interaction occurred. May be null.
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+ *
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+ * @return the exact interaction point. May be null.
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+ */
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+ @Nullable
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+ public Location getInteractionPoint() {
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+ return interactionPoint;
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+ }
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+ // Paper end
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+
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@NotNull
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@Override
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public HandlerList getHandlers() {
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@ -0,0 +1,61 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Matthew Miller <mnmiller1@me.com>
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Date: Mon, 4 Jan 2021 16:40:27 +1000
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Subject: [PATCH] Implement API to expose exact interaction point
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diff --git a/src/main/java/net/minecraft/server/PlayerInteractManager.java b/src/main/java/net/minecraft/server/PlayerInteractManager.java
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index 485b609bb5387b0f8a46c1201177cdc6d183ad91..114e986e5132e5e4bb42d0f08a067429bce53ba6 100644
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--- a/src/main/java/net/minecraft/server/PlayerInteractManager.java
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+++ b/src/main/java/net/minecraft/server/PlayerInteractManager.java
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@@ -461,7 +461,7 @@ public class PlayerInteractManager {
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cancelledBlock = true;
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}
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- PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(entityplayer, Action.RIGHT_CLICK_BLOCK, blockposition, movingobjectpositionblock.getDirection(), itemstack, cancelledBlock, enumhand);
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+ PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(entityplayer, Action.RIGHT_CLICK_BLOCK, blockposition, movingobjectpositionblock.getDirection(), itemstack, cancelledBlock, enumhand, movingobjectpositionblock.getPos()); // Paper
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firedInteract = true;
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interactResult = event.useItemInHand() == Event.Result.DENY;
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interactPosition = blockposition.immutableCopy();
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index 4534d22aec95cf247daf7575472acd0eba91a3c9..c762015e1402b59bf28dae7f947e7737fbac5c1d 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -64,9 +64,11 @@ import net.minecraft.server.NPC;
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import net.minecraft.server.PacketPlayInCloseWindow;
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import net.minecraft.server.Raid;
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import net.minecraft.server.Unit;
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+import net.minecraft.server.Vec3D;
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import net.minecraft.server.World;
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import net.minecraft.server.WorldServer;
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import org.bukkit.Bukkit;
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+import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.NamespacedKey;
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import org.bukkit.Server;
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@@ -466,7 +468,13 @@ public class CraftEventFactory {
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return callPlayerInteractEvent(who, action, position, direction, itemstack, false, hand);
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}
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+ // Paper start - Add interactionPoint
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public static PlayerInteractEvent callPlayerInteractEvent(EntityHuman who, Action action, BlockPosition position, EnumDirection direction, ItemStack itemstack, boolean cancelledBlock, EnumHand hand) {
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+ return callPlayerInteractEvent(who, action, position, direction, itemstack, cancelledBlock, hand, null);
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+ }
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+
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+ public static PlayerInteractEvent callPlayerInteractEvent(EntityHuman who, Action action, BlockPosition position, EnumDirection direction, ItemStack itemstack, boolean cancelledBlock, EnumHand hand, Vec3D hitVec) {
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+ // Paper end
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Player player = (who == null) ? null : (Player) who.getBukkitEntity();
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CraftItemStack itemInHand = CraftItemStack.asCraftMirror(itemstack);
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@@ -492,7 +500,10 @@ public class CraftEventFactory {
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itemInHand = null;
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}
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- PlayerInteractEvent event = new PlayerInteractEvent(player, action, itemInHand, blockClicked, blockFace, (hand == null) ? null : ((hand == EnumHand.OFF_HAND) ? EquipmentSlot.OFF_HAND : EquipmentSlot.HAND));
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+ // Paper start
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+ Location interactionPoint = hitVec == null ? null : new Location(craftWorld, hitVec.x, hitVec.y, hitVec.z);
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+ PlayerInteractEvent event = new PlayerInteractEvent(player, action, itemInHand, blockClicked, blockFace, (hand == null) ? null : ((hand == EnumHand.OFF_HAND) ? EquipmentSlot.OFF_HAND : EquipmentSlot.HAND), interactionPoint);
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+ // Paper end
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if (cancelledBlock) {
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event.setUseInteractedBlock(Event.Result.DENY);
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}
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