Fix CLOSEST_PLAYER being used for all entities
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Ursprung
d51936efb4
Commit
89ebcc2143
@ -1,11 +1,11 @@
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--- ../work/decompile-8eb82bde//net/minecraft/server/PathfinderGoalNearestAttackableTarget.java 2014-11-28 17:43:43.297707431 +0000
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+++ src/main/java/net/minecraft/server/PathfinderGoalNearestAttackableTarget.java 2014-11-28 17:38:23.000000000 +0000
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--- ../work/decompile-8eb82bde//net/minecraft/server/PathfinderGoalNearestAttackableTarget.java 2014-12-27 12:18:17.361358975 +0000
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+++ src/main/java/net/minecraft/server/PathfinderGoalNearestAttackableTarget.java 2014-12-27 12:18:17.369358975 +0000
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@@ -48,7 +48,7 @@
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}
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public void c() {
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- this.e.setGoalTarget(this.d);
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+ this.e.setGoalTarget(this.d, org.bukkit.event.entity.EntityTargetEvent.TargetReason.CLOSEST_PLAYER, true); // Craftbukkit - reason
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+ this.e.setGoalTarget(this.d, d instanceof EntityPlayer ? org.bukkit.event.entity.EntityTargetEvent.TargetReason.CLOSEST_PLAYER : org.bukkit.event.entity.EntityTargetEvent.TargetReason.CLOSEST_ENTITY, true); // Craftbukkit - reason
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super.c();
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}
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}
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