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Add API to locate structures.

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Senmori 2018-09-21 08:49:54 -04:00 committet von md_5
Ursprung 8164f4b25b
Commit 88a5346fea
3 geänderte Dateien mit 64 neuen und 0 gelöschten Zeilen

Datei anzeigen

@ -0,0 +1,11 @@
--- a/net/minecraft/server/WorldGenFactory.java
+++ b/net/minecraft/server/WorldGenFactory.java
@@ -9,7 +9,7 @@
public class WorldGenFactory {
private static final Logger a = LogManager.getLogger();
- private static final Map<String, Class<? extends StructureStart>> b = Maps.newHashMap();
+ public static final Map<String, Class<? extends StructureStart>> b = Maps.newHashMap(); // CraftBukkit private -> public
private static final Map<Class<? extends StructureStart>, String> c = Maps.newHashMap();
private static final Map<String, Class<? extends StructurePiece>> d = Maps.newHashMap();
private static final Map<Class<? extends StructurePiece>, String> e = Maps.newHashMap();

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@ -26,6 +26,7 @@ import org.bukkit.GameRule;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Particle; import org.bukkit.Particle;
import org.bukkit.Sound; import org.bukkit.Sound;
import org.bukkit.StructureType;
import org.bukkit.TreeType; import org.bukkit.TreeType;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.WorldBorder; import org.bukkit.WorldBorder;
@ -1591,6 +1592,13 @@ public class CraftWorld implements World {
} }
@Override
public Location locateNearestStructure(Location origin, StructureType structureType, int radius, boolean findUnexplored) {
BlockPosition originPos = new BlockPosition(origin.getX(), origin.getY(), origin.getZ());
BlockPosition nearest = getHandle().getChunkProviderServer().getChunkGenerator().findNearestMapFeature(getHandle(), structureType.getName(), originPos, radius, findUnexplored);
return (nearest == null) ? null : new Location(this, nearest.getX(), nearest.getY(), nearest.getZ());
}
public void processChunkGC() { public void processChunkGC() {
chunkGCTickCount++; chunkGCTickCount++;

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@ -0,0 +1,45 @@
package org.bukkit;
import java.util.Map;
import net.minecraft.server.WorldGenFactory;
import org.bukkit.support.AbstractTestingBase;
import org.junit.Assert;
import org.junit.BeforeClass;
import org.junit.Test;
/**
* This test makes sure that Bukkit always has Minecraft structure types up to
* date.
*/
public class StructureTypeTest extends AbstractTestingBase {
private static Map<String, StructureType> structures;
@BeforeClass
public static void setUp() {
structures = StructureType.getStructureTypes();
}
@Test
public void testMinecraftToBukkit() {
for (String key : WorldGenFactory.b.keySet()) { // PAIL rename structureStartMap
Assert.assertNotNull(structures.get(key));
}
}
@Test
public void testBukkit() {
for (Map.Entry<String, StructureType> entry : structures.entrySet()) {
Assert.assertNotNull(StructureType.getStructureTypes().get(entry.getKey()));
Assert.assertNotNull(StructureType.getStructureTypes().get(entry.getValue().getName()));
}
}
@Test
public void testBukkitToMinecraft() {
for (Map.Entry<String, StructureType> entry : structures.entrySet()) {
Assert.assertNotNull(WorldGenFactory.b.get(entry.getKey()));
Assert.assertNotNull(WorldGenFactory.b.get(entry.getValue().getName()));
}
}
}