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Check the block water mobs spawn in, not the block under

Dieser Commit ist enthalten in:
Zach Brown 2016-04-15 15:49:39 -05:00
Ursprung 77cdcc281b
Commit 8672653871
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: CC9DA35FC5450B76

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@ -1,11 +1,11 @@
From d4985b594d55ee94ef5b68677eda3496d6cd8149 Mon Sep 17 00:00:00 2001 From 3144b183fd16deaacce4e8dd932ba58849b03aa9 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com> From: Zach Brown <zach.brown@destroystokyo.com>
Date: Thu, 14 Apr 2016 17:48:56 -0500 Date: Thu, 14 Apr 2016 17:48:56 -0500
Subject: [PATCH] Water mobs should only spawn in the water Subject: [PATCH] Water mobs should only spawn in the water
diff --git a/src/main/java/net/minecraft/server/EntityWaterAnimal.java b/src/main/java/net/minecraft/server/EntityWaterAnimal.java diff --git a/src/main/java/net/minecraft/server/EntityWaterAnimal.java b/src/main/java/net/minecraft/server/EntityWaterAnimal.java
index f4764da..2aa0391 100644 index f4764da..9cd85f1 100644
--- a/src/main/java/net/minecraft/server/EntityWaterAnimal.java --- a/src/main/java/net/minecraft/server/EntityWaterAnimal.java
+++ b/src/main/java/net/minecraft/server/EntityWaterAnimal.java +++ b/src/main/java/net/minecraft/server/EntityWaterAnimal.java
@@ -11,7 +11,15 @@ public abstract class EntityWaterAnimal extends EntityInsentient implements IAni @@ -11,7 +11,15 @@ public abstract class EntityWaterAnimal extends EntityInsentient implements IAni
@ -18,9 +18,9 @@ index f4764da..2aa0391 100644
+ int i = MathHelper.floor(this.locX); + int i = MathHelper.floor(this.locX);
+ int j = MathHelper.floor(this.getBoundingBox().b); // minY of bounding box + int j = MathHelper.floor(this.getBoundingBox().b); // minY of bounding box
+ int k = MathHelper.floor(this.locZ); + int k = MathHelper.floor(this.locZ);
+ Block below = this.world.getType(new BlockPosition(i, j, k).down()).getBlock(); + Block block = this.world.getType(new BlockPosition(i, j, k)).getBlock();
+ +
+ return below == Blocks.WATER || below == Blocks.FLOWING_WATER; + return block == Blocks.WATER || block == Blocks.FLOWING_WATER;
+ // Paper end + // Paper end
} }