Fix some issues with async login as well another source of sync loads
Dieser Commit ist enthalten in:
Ursprung
aa241d2b64
Commit
82b984184a
@ -1,41 +1,56 @@
|
||||
From d1b5d9b592e1f4d6763a1d8e4873d4752975bb72 Mon Sep 17 00:00:00 2001
|
||||
From 10bdc874204a77a667627b26415a054606f5f841 Mon Sep 17 00:00:00 2001
|
||||
From: Aikar <aikar@aikar.co>
|
||||
Date: Sun, 19 Apr 2020 04:28:29 -0400
|
||||
Subject: [PATCH] Load Chunks for Login Asynchronously
|
||||
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
|
||||
index 96a47dd1c2..96ebe0b226 100644
|
||||
--- a/src/main/java/net/minecraft/server/Entity.java
|
||||
+++ b/src/main/java/net/minecraft/server/Entity.java
|
||||
@@ -1382,7 +1382,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
|
||||
this.pitch = MathHelper.a(f1, -90.0F, 90.0F) % 360.0F;
|
||||
this.lastYaw = this.yaw;
|
||||
this.lastPitch = this.pitch;
|
||||
- world.getChunkAt((int) Math.floor(this.locX) >> 4, (int) Math.floor(this.locZ) >> 4); // CraftBukkit
|
||||
+ if (valid) world.getChunkAt((int) Math.floor(this.locX) >> 4, (int) Math.floor(this.locZ) >> 4); // CraftBukkit // Paper
|
||||
}
|
||||
|
||||
public void setPositionRotation(BlockPosition blockposition, float f, float f1) {
|
||||
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
|
||||
index 7929fcc800..c3710b73af 100644
|
||||
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
|
||||
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
|
||||
@@ -142,6 +142,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
|
||||
// CraftBukkit end
|
||||
|
||||
public void tick() {
|
||||
+ if (!this.player.valid) return; // Paper
|
||||
this.syncPosition();
|
||||
this.player.lastX = this.player.locX();
|
||||
this.player.lastY = this.player.locY();
|
||||
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
|
||||
index c2850d50d..d145c4bf1 100644
|
||||
index ec45c30dd3..de55423686 100644
|
||||
--- a/src/main/java/net/minecraft/server/PlayerList.java
|
||||
+++ b/src/main/java/net/minecraft/server/PlayerList.java
|
||||
@@ -106,8 +106,9 @@ public abstract class PlayerList {
|
||||
// CraftBukkit start - Better rename detection
|
||||
if (nbttagcompound != null && nbttagcompound.hasKey("bukkit")) {
|
||||
NBTTagCompound bukkit = nbttagcompound.getCompound("bukkit");
|
||||
- s = bukkit.hasKeyOfType("lastKnownName", 8) ? bukkit.getString("lastKnownName") : s;
|
||||
+ s = bukkit.hasKeyOfType("lastKnownName", 8) ? bukkit.getString("lastKnownName") : s; // Diff below
|
||||
}
|
||||
+ String lastKnownName = s; // Paper
|
||||
if (nbttagcompound == null) entityplayer.moveToSpawn(worldserver); // Paper - only move to spawn on first login, otherwise, stay where you are....
|
||||
// CraftBukkit end
|
||||
|
||||
@@ -132,6 +133,16 @@ public abstract class PlayerList {
|
||||
entityplayer.setYawPitch(loc.getYaw(), loc.getPitch());
|
||||
// Spigot end
|
||||
|
||||
@@ -173,6 +173,17 @@ public abstract class PlayerList {
|
||||
this.players.add(entityplayer);
|
||||
this.playersByName.put(entityplayer.getName().toLowerCase(java.util.Locale.ROOT), entityplayer); // Spigot
|
||||
this.j.put(entityplayer.getUniqueID(), entityplayer);
|
||||
+ // Paper start - async load spawn in chunk
|
||||
+ WorldServer finalWorldserver = worldserver;
|
||||
+ worldserver.getChunkProvider().getTickingChunkAsync(loc.getBlockX() >> 4, loc.getBlockZ() >> 4, (chunk -> { // use ticking - as it has at least 1 neighbours loaded
|
||||
+ if (networkmanager.isConnected()) {
|
||||
+ postChunkLoadJoin(entityplayer, finalWorldserver, nbttagcompound, networkmanager, lastKnownName, networkmanager.getSocketAddress().toString());
|
||||
+ }
|
||||
+ postChunkLoadJoin(entityplayer, finalWorldserver, playerconnection, nbttagcompound, networkmanager.getSocketAddress().toString(), joinMessage);
|
||||
+ }));
|
||||
+ }
|
||||
+ private void postChunkLoadJoin(EntityPlayer entityplayer, WorldServer worldserver, NBTTagCompound nbttagcompound, NetworkManager networkmanager, String s, String s1) {
|
||||
+ private void postChunkLoadJoin(EntityPlayer entityplayer, WorldServer worldserver, PlayerConnection playerconnection, NBTTagCompound nbttagcompound, String s1, String joinMessage) {
|
||||
+ if (!entityplayer.playerConnection.networkManager.isConnected()) {
|
||||
+ return;
|
||||
+ }
|
||||
+ // Paper end
|
||||
// CraftBukkit - Moved message to after join
|
||||
// PlayerList.LOGGER.info("{}[{}] logged in with entity id {} at ({}, {}, {})", entityplayer.getDisplayName().getString(), s1, entityplayer.getId(), entityplayer.locX(), entityplayer.locY(), entityplayer.locZ());
|
||||
WorldData worlddata = worldserver.getWorldData();
|
||||
// this.sendAll(new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.ADD_PLAYER, new EntityPlayer[]{entityplayer})); // CraftBukkit - replaced with loop below
|
||||
|
||||
// Paper start - correctly register player BEFORE PlayerJoinEvent, so the entity is valid and doesn't require tick delay hacks
|
||||
--
|
||||
2.26.0
|
||||
2.25.1
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
From 745817e332e81fcd0cf237255f0ed25855c44d07 Mon Sep 17 00:00:00 2001
|
||||
From 6605201ac028dec660b246c5fa87d370d08f069f Mon Sep 17 00:00:00 2001
|
||||
From: Mariell Hoversholm <proximyst@proximyst.com>
|
||||
Date: Sun, 19 Apr 2020 12:25:20 +0200
|
||||
Subject: [PATCH] Allow sleeping players to float
|
||||
@ -9,10 +9,10 @@ their position to the ground/exit location when entering the bed, resulting in
|
||||
the server believing they're still in the air.
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
|
||||
index 7929fcc800..8f93a7758c 100644
|
||||
index c3710b73af..b62535ba04 100644
|
||||
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
|
||||
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
|
||||
@@ -150,7 +150,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
|
||||
@@ -151,7 +151,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
|
||||
this.player.setLocation(this.l, this.m, this.n, this.player.yaw, this.player.pitch);
|
||||
++this.e;
|
||||
this.processedMovePackets = this.receivedMovePackets;
|
||||
|
In neuem Issue referenzieren
Einen Benutzer sperren