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Fix fireworks being short lived. Fixes BUKKIT-3291

Dieser Commit ist enthalten in:
feildmaster 2012-12-23 17:06:26 -06:00
Ursprung edd90ccf16
Commit 8292b73f30

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@ -16,6 +16,7 @@ import java.util.Random;
public class CraftFirework extends CraftEntity implements Firework {
private static final int FIREWORK_ITEM_INDEX = 8;
private final Random random = new Random();
private final CraftItemStack item;
public CraftFirework(CraftServer server, EntityFireworks entity) {
@ -58,8 +59,7 @@ public class CraftFirework extends CraftEntity implements Firework {
item.setItemMeta(meta);
// Copied from EntityFireworks constructor, update firework lifetime/power
Random random = new Random();
getHandle().b = 10 * meta.getPower() + random.nextInt(6) + random.nextInt(7);
getHandle().b = 10 * (1 + meta.getPower()) + random.nextInt(6) + random.nextInt(7);
getHandle().getDataWatcher().h(FIREWORK_ITEM_INDEX); // Update
}