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Fix config key on last commit

Dieser Commit ist enthalten in:
Zach Brown 2018-05-30 15:38:27 -05:00
Ursprung e74e4584d6
Commit 7fea752ffc
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: CC9DA35FC5450B76
2 geänderte Dateien mit 6 neuen und 6 gelöschten Zeilen

Datei anzeigen

@ -1,4 +1,4 @@
From 9b474a298c2d17cf09c33059a5265c14b75b1a0e Mon Sep 17 00:00:00 2001
From b1794a06ccd794dd501b048241fb45d7d2d5364d Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 18 Jun 2016 23:22:12 -0400
Subject: [PATCH] Delay Chunk Unloads based on Player Movement
@ -17,7 +17,7 @@ This allows servers with smaller worlds who do less long distance exploring to s
wasting cpu cycles on saving/unloading/reloading chunks repeatedly.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index ce43e7bb..5367fead 100644
index ce43e7bb..e35e72e8 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -344,4 +344,18 @@ public class PaperWorldConfig {
@ -36,7 +36,7 @@ index ce43e7bb..5367fead 100644
+
+ public boolean skipEntityTickingInChunksScheduledForUnload = true;
+ private void skipEntityTickingInChunksScheduledForUnload() {
+ skipEntityTickingInChunksScheduledForUnload = getBoolean("settings.skip-entity-ticking-in-chunks-scheduled-for-unload", skipEntityTickingInChunksScheduledForUnload);
+ skipEntityTickingInChunksScheduledForUnload = getBoolean("skip-entity-ticking-in-chunks-scheduled-for-unload", skipEntityTickingInChunksScheduledForUnload);
+ }
}
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java

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@ -1,4 +1,4 @@
From 358cce0396af34c1ddee7fa64cdf6467549d49fd Mon Sep 17 00:00:00 2001
From 896c321ce8db0590409d3d5b9b9751f5806c8dad Mon Sep 17 00:00:00 2001
From: Jadon Fowler <jadonflower@gmail.com>
Date: Sat, 18 Jun 2016 23:13:59 -0700
Subject: [PATCH] Toggleable Elytra Wall Damage
@ -7,12 +7,12 @@ Instead of calculating the damage taken from hitting a wall, you can
disable it in the config.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 5367fead..3aa6f89e 100644
index e35e72e8..1b9eb7f4 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -358,4 +358,9 @@ public class PaperWorldConfig {
private void skipEntityTickingInChunksScheduledForUnload() {
skipEntityTickingInChunksScheduledForUnload = getBoolean("settings.skip-entity-ticking-in-chunks-scheduled-for-unload", skipEntityTickingInChunksScheduledForUnload);
skipEntityTickingInChunksScheduledForUnload = getBoolean("skip-entity-ticking-in-chunks-scheduled-for-unload", skipEntityTickingInChunksScheduledForUnload);
}
+
+ public boolean elytraHitWallDamage = true;