Fixed spawning the new entities
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Ursprung
548ecfdec8
Commit
7eff773769
@ -729,7 +729,13 @@ public class CraftWorld implements World {
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} else if (Slime.class.isAssignableFrom(clazz)) {
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entity = new EntitySlime(world);
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} else if (Spider.class.isAssignableFrom(clazz)) {
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entity = new EntitySpider(world);
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if (CaveSpider.class.isAssignableFrom(clazz)) {
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entity = new EntityCaveSpider(world);
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} else {
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entity = new EntitySpider(world);
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}
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} else if (Squid.class.isAssignableFrom(clazz)) {
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entity = new EntitySquid(world);
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} else if (Wolf.class.isAssignableFrom(clazz)) {
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@ -738,6 +744,10 @@ public class CraftWorld implements World {
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entity = new EntityPigZombie(world);
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} else if (Zombie.class.isAssignableFrom(clazz)) {
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entity = new EntityZombie(world);
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} else if (Silverfish.class.isAssignableFrom(clazz)) {
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entity = new EntitySilverfish(world);
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} else if (Enderman.class.isAssignableFrom(clazz)) {
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entity = new EntityEnderman(world);
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}
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if (entity != null) {
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@ -748,6 +758,8 @@ public class CraftWorld implements World {
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// negative
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} else if (TNTPrimed.class.isAssignableFrom(clazz)) {
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entity = new EntityTNTPrimed(world, x, y, z);
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} else if (ExperienceOrb.class.isAssignableFrom(clazz)) {
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entity = new EntityExperienceOrb(world, x, y, z, 0);
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} else if (Weather.class.isAssignableFrom(clazz)) {
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// not sure what this can do
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entity = new EntityWeatherStorm(world, x, y, z);
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