Oopsie on compile issue
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Ursprung
2497a61044
Commit
7b840489a3
@ -16,6 +16,15 @@ import java.util.Random;
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import java.util.Set;
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import java.util.TreeSet;
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// CraftBukkit start
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.event.Event;
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import org.bukkit.event.Event.Type;
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import org.bukkit.event.block.BlockCanBuildEvent;
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import org.bukkit.event.block.BlockPhysicsEvent;
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// CraftBukkit end
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public class World implements IBlockAccess {
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public boolean a = false;
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@ -435,9 +444,10 @@ public class World implements IBlockAccess {
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if (block != null) {
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// CraftBukkit start
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CraftWorld world = ((WorldServer) this).getWorld();
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if (world != null) {
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BlockPhysicsEvent event = new BlockPhysicsEvent(Event.Type.BLOCK_PHYSICS, world.getBlockAt(i, j, k), l);
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server.getPluginManager().callEvent(event);
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((WorldServer) this).getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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return;
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}
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@ -1640,8 +1650,8 @@ public class World implements IBlockAccess {
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return false;
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}
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BlockCanBuildEvent event = new BlockCanBuildEvent(Type.BLOCK_CANBUILD, getWorld().getBlockAt(j, k, l), i1, defaultReturn);
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server.getPluginManager().callEvent(event);
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BlockCanBuildEvent event = new BlockCanBuildEvent(Type.BLOCK_CANBUILD, ((WorldServer) this).getWorld().getBlockAt(j, k, l), i1, defaultReturn);
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((WorldServer) this).getServer().getPluginManager().callEvent(event);
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return event.isBuildable();
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// CraftBukkit end
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@ -9,10 +9,6 @@ import java.util.Random;
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import org.bukkit.BlockChangeDelegate;
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.event.Event;
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import org.bukkit.event.Event.Type;
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import org.bukkit.event.block.BlockCanBuildEvent;
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import org.bukkit.event.block.BlockPhysicsEvent;
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public class WorldServer extends World implements BlockChangeDelegate {
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// CraftBukkit end
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@ -29,9 +25,9 @@ public class WorldServer extends World implements BlockChangeDelegate {
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this.D = minecraftserver;
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// CraftBukkit start
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world = new CraftWorld(this);
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server = minecraftserver.server;
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manager = new PlayerManager(minecraftserver, this);
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this.world = new CraftWorld(this);
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this.server = minecraftserver.server;
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this.manager = new PlayerManager(minecraftserver, this);
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}
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private final CraftWorld world;
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