BUGFIX: Damage events should be using getDamage() to set damage.
Dieser Commit ist enthalten in:
Ursprung
41fea9b40e
Commit
76d8016b32
@ -370,6 +370,8 @@ public abstract class EntityHuman extends EntityLiving {
|
||||
if (event.isCancelled()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
i = event.getDamage();
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
|
@ -124,12 +124,13 @@ public abstract class EntityLiving extends Entity {
|
||||
CraftServer server = ((WorldServer) this.world).getServer();
|
||||
org.bukkit.entity.Entity victim = this.getBukkitEntity();
|
||||
DamageCause damageType = EntityDamageEvent.DamageCause.SUFFOCATION;
|
||||
int damage = 1;
|
||||
|
||||
EntityDamageEvent event = new EntityDamageEvent(victim, damageType, 1);
|
||||
EntityDamageEvent event = new EntityDamageEvent(victim, damageType, damage);
|
||||
server.getPluginManager().callEvent(event);
|
||||
|
||||
if (!event.isCancelled()) {
|
||||
this.a((Entity) null, 1);
|
||||
this.a((Entity) null, event.getDamage());
|
||||
}
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
In neuem Issue referenzieren
Einen Benutzer sperren