Fix T/TE removal list bug
Thanks @Cat6363
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74a73b7223
@ -1,4 +1,4 @@
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From 582cdbf4397d60d944fb6c56443b5eb1c49c10fb Mon Sep 17 00:00:00 2001
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From 0457e6130e427aac532ba7ebae80b9e3a3350ef9 Mon Sep 17 00:00:00 2001
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From: Joseph Hirschfeld <joe@ibj.io>
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Date: Thu, 3 Mar 2016 02:39:54 -0600
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Subject: [PATCH] Change implementation of (tile)entity removal list
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@ -22,7 +22,7 @@ index 751e07d..c6fe888 100644
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public boolean impulse;
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public int portalCooldown;
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 5adc297..e56f705 100644
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index 5adc297..159934f 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -31,6 +31,11 @@ import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
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@ -66,8 +66,8 @@ index 5adc297..e56f705 100644
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- j = entity.ad;
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- if (entity.aa && this.isChunkLoaded(k, j, true)) {
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- this.getChunkAt(k, j).b(entity);
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+ if (e.aa && this.isChunkLoaded(k, j, true)) {
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+ this.getChunkAt(k, j).b(e);
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+ if (e.aa && this.isChunkLoaded(j, k, true)) {
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+ this.getChunkAt(j, k).b(e);
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}
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}
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