Fix player dimension change invulnerability never getting unset when certain dimensions are disabled
Dieser Commit ist enthalten in:
Ursprung
ace06bd9fd
Commit
712213dacc
@ -18,7 +18,14 @@
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public class EntityPlayer extends EntityHuman implements ICrafting {
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private static final Logger bQ = LogManager.getLogger();
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@@ -43,6 +54,18 @@
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@@ -37,12 +48,24 @@
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private boolean cg = true;
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private long ch = System.currentTimeMillis();
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private Entity ci = null;
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- private boolean cj;
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+ protected boolean cj; // PAIL: private -> protected, rename worldChangeInvuln
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private int containerCounter;
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public boolean f;
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public int ping;
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public boolean viewingCredits;
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@ -250,7 +257,7 @@
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scoreboardscore.incrementScore();
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}
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@@ -381,7 +504,8 @@
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@@ -381,12 +504,14 @@
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}
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private boolean canPvP() {
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@ -260,7 +267,14 @@
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}
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public Entity c(int i) {
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@@ -407,7 +531,10 @@
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- this.cj = true;
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+ //this.cj = true; // CraftBukkit - Moved down and into PlayerList#changeDimension
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if (this.dimension == 1 && i == 1) {
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+ this.cj = true; // CraftBukkit - Moved down from above
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this.world.kill(this);
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if (!this.viewingCredits) {
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this.viewingCredits = true;
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@@ -407,7 +532,10 @@
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this.b((Statistic) AchievementList.y);
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}
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@ -272,7 +286,7 @@
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this.playerConnection.sendPacket(new PacketPlayOutWorldEvent(1032, BlockPosition.ZERO, 0, false));
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this.lastSentExp = -1;
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this.lastHealthSent = -1.0F;
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@@ -452,6 +579,7 @@
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@@ -452,6 +580,7 @@
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}
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public void a(boolean flag, boolean flag1, boolean flag2) {
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@ -280,7 +294,7 @@
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if (this.isSleeping()) {
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this.x().getTracker().sendPacketToEntity(this, new PacketPlayOutAnimation(this, 2));
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}
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@@ -530,23 +658,48 @@
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@@ -530,23 +659,48 @@
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this.playerConnection.sendPacket(new PacketPlayOutOpenSignEditor(tileentitysign.getPosition()));
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}
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@ -338,7 +352,7 @@
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if (iinventory instanceof ILootable && ((ILootable) iinventory).b() != null && this.isSpectator()) {
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this.sendMessage((new ChatMessage("container.spectatorCantOpen", new Object[0])).setChatModifier((new ChatModifier()).setColor(EnumChatFormat.RED)));
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} else {
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@@ -560,18 +713,21 @@
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@@ -560,18 +714,21 @@
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if (itileinventory.x_() && !this.a(itileinventory.y_()) && !this.isSpectator()) {
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this.playerConnection.sendPacket(new PacketPlayOutChat(new ChatMessage("container.isLocked", new Object[] { iinventory.getScoreboardDisplayName()}), (byte) 2));
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this.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(SoundEffects.W, SoundCategory.BLOCKS, this.locX, this.locY, this.locZ, 1.0F, 1.0F));
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@ -362,7 +376,7 @@
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this.activeContainer.windowId = this.containerCounter;
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this.activeContainer.addSlotListener(this);
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@@ -579,8 +735,14 @@
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@@ -579,8 +736,14 @@
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}
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public void openTrade(IMerchant imerchant) {
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@ -378,7 +392,7 @@
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this.activeContainer.windowId = this.containerCounter;
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this.activeContainer.addSlotListener(this);
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InventoryMerchant inventorymerchant = ((ContainerMerchant) this.activeContainer).e();
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@@ -599,14 +761,21 @@
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@@ -599,14 +762,21 @@
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}
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@ -402,7 +416,7 @@
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this.activeContainer.windowId = this.containerCounter;
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this.activeContainer.addSlotListener(this);
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}
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@@ -646,6 +815,11 @@
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@@ -646,6 +816,11 @@
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public void a(Container container, List<ItemStack> list) {
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this.playerConnection.sendPacket(new PacketPlayOutWindowItems(container.windowId, list));
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this.playerConnection.sendPacket(new PacketPlayOutSetSlot(-1, -1, this.inventory.getCarried()));
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@ -414,7 +428,7 @@
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}
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public void setContainerData(Container container, int i, int j) {
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@@ -660,6 +834,7 @@
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@@ -660,6 +835,7 @@
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}
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public void closeInventory() {
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@ -422,7 +436,7 @@
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this.playerConnection.sendPacket(new PacketPlayOutCloseWindow(this.activeContainer.windowId));
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this.s();
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}
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@@ -741,8 +916,17 @@
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@@ -741,8 +917,17 @@
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public void triggerHealthUpdate() {
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this.lastHealthSent = -1.0E8F;
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@ -440,7 +454,7 @@
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public void b(IChatBaseComponent ichatbasecomponent) {
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this.playerConnection.sendPacket(new PacketPlayOutChat(ichatbasecomponent));
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}
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@@ -802,6 +986,8 @@
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@@ -802,6 +987,8 @@
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}
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public void a(WorldSettings.EnumGamemode worldsettings_enumgamemode) {
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@ -449,7 +463,7 @@
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this.playerInteractManager.setGameMode(worldsettings_enumgamemode);
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this.playerConnection.sendPacket(new PacketPlayOutGameStateChange(3, (float) worldsettings_enumgamemode.getId()));
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if (worldsettings_enumgamemode == WorldSettings.EnumGamemode.SPECTATOR) {
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@@ -812,6 +998,7 @@
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@@ -812,6 +999,7 @@
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this.updateAbilities();
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this.cq();
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@ -457,7 +471,7 @@
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}
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public boolean isSpectator() {
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@@ -827,6 +1014,7 @@
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@@ -827,6 +1015,7 @@
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}
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public boolean a(int i, String s) {
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@ -465,7 +479,7 @@
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if ("seed".equals(s) && !this.server.aa()) {
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return true;
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} else if (!"tell".equals(s) && !"help".equals(s) && !"me".equals(s) && !"trigger".equals(s)) {
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@@ -840,6 +1028,12 @@
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@@ -840,6 +1029,12 @@
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} else {
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return true;
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}
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@ -478,7 +492,7 @@
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}
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public String A() {
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@@ -938,7 +1132,7 @@
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@@ -938,7 +1133,7 @@
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}
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public IChatBaseComponent getPlayerListName() {
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@ -487,7 +501,7 @@
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}
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public void a(EnumHand enumhand) {
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@@ -955,11 +1149,139 @@
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@@ -955,11 +1150,139 @@
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}
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public void M() {
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@ -391,7 +391,7 @@
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entityplayer1.playerConnection = entityplayer.playerConnection;
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entityplayer1.copyTo(entityplayer, flag);
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@@ -414,43 +577,155 @@
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@@ -414,43 +577,156 @@
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entityplayer1.a(s);
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}
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@ -520,6 +520,7 @@
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+ Location exit = null;
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+ boolean useTravelAgent = false; // don't use agent for custom worlds or return from THE_END
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+ if (exitWorld != null) {
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+ entityplayer.cj = true; // CraftBukkit - Set teleport invulnerability only if player changing worlds
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+ if ((cause == TeleportCause.END_PORTAL) && (i == 0)) {
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+ // THE_END -> NORMAL; use bed if available, otherwise default spawn
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+ exit = ((org.bukkit.craftbukkit.entity.CraftPlayer) entityplayer.getBukkitEntity()).getBedSpawnLocation();
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@ -565,7 +566,7 @@
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public void f(EntityPlayer entityplayer) {
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GameProfile gameprofile = entityplayer.getProfile();
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int i = this.isOp(gameprofile) ? this.operators.a(gameprofile) : 0;
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@@ -489,12 +764,111 @@
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@@ -489,12 +765,111 @@
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}
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public void changeWorld(Entity entity, int i, WorldServer worldserver, WorldServer worldserver1) {
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@ -677,7 +678,7 @@
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if (entity.dimension == -1) {
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d0 = MathHelper.a(d0 / d2, worldserver1.getWorldBorder().b() + 16.0D, worldserver1.getWorldBorder().d() - 16.0D);
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d1 = MathHelper.a(d1 / d2, worldserver1.getWorldBorder().c() + 16.0D, worldserver1.getWorldBorder().e() - 16.0D);
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@@ -513,6 +887,8 @@
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@@ -513,6 +888,8 @@
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BlockPosition blockposition;
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if (i == 1) {
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@ -686,7 +687,7 @@
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blockposition = worldserver1.getSpawn();
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} else {
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blockposition = worldserver1.getDimensionSpawn();
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@@ -526,15 +902,26 @@
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@@ -526,15 +903,26 @@
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worldserver.entityJoinedWorld(entity, false);
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}
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}
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@ -715,7 +716,7 @@
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worldserver1.addEntity(entity);
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worldserver1.entityJoinedWorld(entity, false);
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}
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@@ -543,6 +930,7 @@
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@@ -543,6 +931,7 @@
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}
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entity.spawnIn(worldserver1);
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@ -723,7 +724,7 @@
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}
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public void tick() {
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@@ -560,6 +948,25 @@
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@@ -560,6 +949,25 @@
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}
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@ -749,7 +750,7 @@
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public void a(Packet<?> packet, int i) {
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for (int j = 0; j < this.players.size(); ++j) {
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EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
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@@ -658,11 +1065,23 @@
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@@ -658,11 +1066,23 @@
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this.operators.add(new OpListEntry(gameprofile, this.server.q(), this.operators.b(gameprofile)));
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this.b(this.a(gameprofile.getId()), i);
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@ -773,7 +774,7 @@
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}
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private void b(EntityPlayer entityplayer, int i) {
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@@ -687,7 +1106,7 @@
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@@ -687,7 +1107,7 @@
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}
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public boolean isOp(GameProfile gameprofile) {
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@ -782,7 +783,7 @@
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}
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public EntityPlayer getPlayer(String s) {
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@@ -710,6 +1129,12 @@
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@@ -710,6 +1130,12 @@
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for (int j = 0; j < this.players.size(); ++j) {
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EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
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@ -795,7 +796,7 @@
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if (entityplayer != entityhuman && entityplayer.dimension == i) {
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double d4 = d0 - entityplayer.locX;
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double d5 = d1 - entityplayer.locY;
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@@ -757,21 +1182,26 @@
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@@ -757,21 +1183,26 @@
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public void reloadWhitelist() {}
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public void b(EntityPlayer entityplayer, WorldServer worldserver) {
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@ -827,7 +828,7 @@
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entityplayer.playerConnection.sendPacket(new PacketPlayOutHeldItemSlot(entityplayer.inventory.itemInHandIndex));
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}
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@@ -784,7 +1214,7 @@
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@@ -784,7 +1215,7 @@
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}
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public String[] getSeenPlayers() {
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@ -836,7 +837,7 @@
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}
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public boolean getHasWhitelist() {
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@@ -834,16 +1264,26 @@
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@@ -834,16 +1265,26 @@
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public void u() {
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for (int i = 0; i < this.players.size(); ++i) {
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@ -865,7 +866,7 @@
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}
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public void sendMessage(IChatBaseComponent ichatbasecomponent) {
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@@ -880,8 +1320,10 @@
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@@ -880,8 +1321,10 @@
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WorldServer[] aworldserver = this.server.worldServer;
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int j = aworldserver.length;
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