Don't do physics updates in world generation. Fixes BUKKIT-3747
Dieser Commit ist enthalten in:
Ursprung
40e6308718
Commit
708b0e6ae1
@ -30,7 +30,13 @@ public abstract class WorldGenerator {
|
||||
if (this.a) {
|
||||
world.setTypeIdAndData(i, j, k, l, i1);
|
||||
} else {
|
||||
world.setTypeIdAndData(i, j, k, l, i1);
|
||||
// CraftBukkit start - Layering violation :(
|
||||
if (world instanceof World) {
|
||||
((World) world).setTypeIdAndData(i, j, k, l, i1, 2);
|
||||
} else {
|
||||
world.setRawTypeIdAndData(i, j, k, l, i1);
|
||||
}
|
||||
// CraftBukkit end
|
||||
}
|
||||
}
|
||||
}
|
||||
|
In neuem Issue referenzieren
Einen Benutzer sperren