Prevent Blocks from getting lost when a chunk reloads
Dieser Commit ist enthalten in:
Ursprung
ca4076077e
Commit
6e3ee31336
@ -44,7 +44,10 @@ public class Chunk {
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}
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// CraftBukkit start
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bukkitChunk = new org.bukkit.craftbukkit.CraftChunk( this );
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bukkitChunk = ((WorldServer) world).getWorld().popPreservedChunk( i, j );
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if (bukkitChunk == null) {
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bukkitChunk = new org.bukkit.craftbukkit.CraftChunk( this );
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}
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}
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public org.bukkit.Chunk bukkitChunk;
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@ -209,6 +209,8 @@ public class ChunkProviderServer implements IChunkProvider
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ChunkUnloadEvent cue = new ChunkUnloadEvent(Type.CHUNK_UNLOADED, chunk.bukkitChunk);
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server.getPluginManager().callEvent(cue);
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if (!cue.isCancelled()) {
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g.getWorld().preserveChunk( (CraftChunk) chunk.bukkitChunk );
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chunk.e();
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this.b(chunk);
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this.a(chunk);
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@ -11,7 +11,7 @@ import org.bukkit.block.Block;
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import org.bukkit.craftbukkit.block.CraftBlock;
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public class CraftChunk implements Chunk {
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private final net.minecraft.server.Chunk chunk;
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private net.minecraft.server.Chunk chunk;
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private final HashMap<Integer, Block> cache = new HashMap<Integer, Block>();
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public CraftChunk(net.minecraft.server.Chunk chunk) {
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@ -48,4 +48,8 @@ public class CraftChunk implements Chunk {
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}
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return block;
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}
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public void breakLink() {
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this.chunk = null;
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}
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}
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@ -28,6 +28,7 @@ public class CraftWorld implements World {
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private final Environment environment;
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private final CraftServer server;
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private final ChunkProviderServer provider;
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private HashMap<Integer,CraftChunk> unloadedChunks = new HashMap<Integer, CraftChunk>();
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private static final Random rand = new Random();
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@ -45,6 +46,15 @@ public class CraftWorld implements World {
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server.addWorld(this);
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}
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public void preserveChunk( CraftChunk chunk ) {
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chunk.breakLink();
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unloadedChunks.put( chunk.getX() << 16 + chunk.getZ(), chunk );
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}
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public CraftChunk popPreservedChunk( int x, int z ) {
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return unloadedChunks.remove( x << 16 + z );
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}
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public Block getBlockAt(int x, int y, int z) {
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return getChunkAt(x >> 4, z >> 4).getBlock(x & 0xF, y & 0x7F, z & 0xF);
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}
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