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Change enchantment comparisons to isSimilar. Fixes BUKKIT-3183

The purpose of the isSimilar method was designed to consider all NBT
data, not solely enchantments, without the need to have exact stack
size matches. The respective methods in CraftInventory were still
comparing enchantments instead of the ItemMeta.
Dieser Commit ist enthalten in:
Wesley Wolfe 2012-12-17 15:53:25 -06:00
Ursprung d66d3674ea
Commit 6cec8ba5cb

Datei anzeigen

@ -147,7 +147,7 @@ public class CraftInventory implements Inventory {
return true;
}
for (ItemStack i : getContents()) {
if (i != null && item.getTypeId() == i.getTypeId() && item.getDurability() == i.getDurability() && item.getEnchantments().equals(i.getEnchantments()) && (amount -= i.getAmount()) <= 0) {
if (item.isSimilar(i) && (amount -= i.getAmount()) <= 0) {
return true;
}
}
@ -213,15 +213,7 @@ public class CraftInventory implements Inventory {
for (int i = 0; i < inventory.length; i++) {
if (inventory[i] == null) continue;
boolean equals = false;
if (withAmount) {
equals = item.equals(inventory[i]);
} else {
equals = item.getTypeId() == inventory[i].getTypeId() && item.getDurability() == inventory[i].getDurability() && item.getEnchantments().equals(inventory[i].getEnchantments());
}
if (equals) {
if (withAmount ? item.equals(inventory[i]) : item.isSimilar(inventory[i])) {
return i;
}
}
@ -262,7 +254,7 @@ public class CraftInventory implements Inventory {
}
for (int i = 0; i < inventory.length; i++) {
ItemStack cItem = inventory[i];
if (cItem != null && cItem.getTypeId() == filteredItem.getTypeId() && cItem.getAmount() < cItem.getMaxStackSize() && cItem.getDurability() == filteredItem.getDurability() && cItem.getEnchantments().equals(filteredItem.getEnchantments())) {
if (cItem != null && cItem.getAmount() < cItem.getMaxStackSize() && cItem.isSimilar(filteredItem)) {
return i;
}
}