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Fix PickupStatus getting reset (#11154)

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Tamion 2024-07-27 16:37:51 +02:00 committet von GitHub
Ursprung 645a677122
Commit 66165f712a
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GPG-Schlüssel-ID: B5690EEEBB952194
2 geänderte Dateien mit 90 neuen und 0 gelöschten Zeilen

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@ -0,0 +1,25 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Tamion <70228790+notTamion@users.noreply.github.com>
Date: Tue, 23 Jul 2024 18:37:12 +0200
Subject: [PATCH] Fix PickupStatus getting reset
diff --git a/src/main/java/org/bukkit/entity/AbstractArrow.java b/src/main/java/org/bukkit/entity/AbstractArrow.java
index 9bf4b86e730f3d066f6ebfd4e516caf78145479e..c6466b22f37beae2ca78d90feaceacd9fb124267 100644
--- a/src/main/java/org/bukkit/entity/AbstractArrow.java
+++ b/src/main/java/org/bukkit/entity/AbstractArrow.java
@@ -272,4 +272,14 @@ public interface AbstractArrow extends Projectile {
*/
void setHitSound(@NotNull org.bukkit.Sound sound);
// Paper end - more projectile API
+
+ // Paper start - Fix PickupStatus getting reset
+ /**
+ * Set the shooter of this projectile.
+ *
+ * @param source the {@link org.bukkit.projectiles.ProjectileSource} that shot this projectile
+ * @param resetPickupStatus whether the {@link org.bukkit.entity.AbstractArrow.PickupStatus} should be reset
+ */
+ void setShooter(@Nullable org.bukkit.projectiles.ProjectileSource source, boolean resetPickupStatus);
+ // Paper end - Fix PickupStatus getting reset
}

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@ -0,0 +1,65 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Tamion <70228790+notTamion@users.noreply.github.com>
Date: Sun, 21 Jul 2024 19:11:22 +0200
Subject: [PATCH] Fix PickupStatus getting reset
diff --git a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
index ddf47dab1ab92c45e3eea09239d418a9798ed59e..9ca29b3d4bf8bca5f51f3644e12fcbec2cb5d35e 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
@@ -668,7 +668,14 @@ public abstract class AbstractArrow extends Projectile {
@Override
public void setOwner(@Nullable Entity entity) {
+ // Paper start - Fix PickupStatus getting reset
+ this.setOwner(entity, true);
+ }
+
+ public void setOwner(@Nullable Entity entity, boolean resetPickup) {
+ // Paper end - Fix PickupStatus getting reset
super.setOwner(entity);
+ if (!resetPickup) return; // Paper - Fix PickupStatus getting reset
Entity entity1 = entity;
byte b0 = 0;
diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
index 5f7d152f41eb85f17bcded4bc8099b998e5a338b..a01c0d9ae53d1b748c5da914069bd672cb1215c7 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
@@ -237,7 +237,13 @@ public abstract class Projectile extends Entity implements TraceableEntity {
public boolean deflect(ProjectileDeflection deflection, @Nullable Entity deflector, @Nullable Entity owner, boolean fromAttack) {
if (!this.level().isClientSide) {
deflection.deflect(this, deflector, this.random);
- this.setOwner(owner);
+ // Paper start - Fix PickupStatus getting reset
+ if (this instanceof AbstractArrow arrow) {
+ arrow.setOwner(owner, false);
+ } else {
+ this.setOwner(owner);
+ }
+ // Paper end - Fix PickupStatus getting reset
this.onDeflection(deflector, fromAttack);
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractArrow.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractArrow.java
index faa08ad912fa43e7a6c5a2359e23c04c059c5edf..501e2aa3a10dae94c4a8d9dfcdc902e434fcca62 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractArrow.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractArrow.java
@@ -170,4 +170,16 @@ public class CraftAbstractArrow extends AbstractProjectile implements AbstractAr
this.getHandle().setSoundEvent(org.bukkit.craftbukkit.CraftSound.bukkitToMinecraft(sound));
}
// Paper end
+
+ // Paper start - Fix PickupStatus getting reset - Copy of CraftProjectile#setShooter, calling setOwner(Entity,boolean)
+ @Override
+ public void setShooter(org.bukkit.projectiles.ProjectileSource shooter, boolean resetPickupStatus) {
+ if (shooter instanceof CraftEntity craftEntity) {
+ this.getHandle().setOwner(craftEntity.getHandle(), resetPickupStatus);
+ } else {
+ this.getHandle().setOwner(null, resetPickupStatus);
+ }
+ this.getHandle().projectileSource = shooter;
+ }
+ // Paper end - Fix PickupStatus getting reset
}