Archiviert
13
0

Partial Player Item, Block RightClick, Block Place

Dieser Commit ist enthalten in:
durron597 2011-01-08 05:49:42 -05:00
Ursprung f71e2b4ed3
Commit 65c8df24b6
3 geänderte Dateien mit 315 neuen und 45 gelöschten Zeilen

Datei anzeigen

@ -0,0 +1,108 @@
package net.minecraft.server;
import org.bukkit.BlockFace;
import org.bukkit.craftbukkit.CraftBlock;
import org.bukkit.craftbukkit.CraftItemStack;
import org.bukkit.craftbukkit.CraftPlayer;
import org.bukkit.event.Event.Type;
import org.bukkit.event.block.BlockPlacedEvent;
public class ItemBlock extends Item {
private int a;
public ItemBlock(int i) {
super(i);
a = i + 256;
a(Block.m[i + 256].a(2));
}
public boolean a(ItemStack itemstack, EntityPlayer entityplayer, World world, int i, int j, int k, int l) {
// Craftbukkit start
// Bail if we have nothing of the item in hand
if (itemstack.a == 0) {
return false;
}
// Craftbukkit store info of the clicked block
CraftBlock blockClicked = (CraftBlock) ((WorldServer) world).getWorld().getBlockAt(i, j, k);
BlockFace faceClicked = CraftBlock.notchToBlockFace(l);
if (world.a(i, j, k) == Block.aS.bh) {
l = 0;
} else {
if (l == 0) {
j--;
}
if (l == 1) {
j++;
}
if (l == 2) {
k--;
}
if (l == 3) {
k++;
}
if (l == 4) {
i--;
}
if (l == 5) {
i++;
}
}
// CraftBukkit store the old data so we can undo it
int oldMaterial = world.a(i, j, k);
int oldData = world.b(i, j, k);
if (world.a(a, i, j, k, false)) {
Block block = Block.m[a];
// This executes the placement of the block
if (world.d(i, j, k, a)) {
CraftBlock placedBlock = (CraftBlock) blockClicked.getFace(faceClicked) ;
CraftItemStack itemInHand = new CraftItemStack(itemstack);
CraftPlayer thePlayer = new CraftPlayer(((WorldServer) world).getServer(), (EntityPlayerMP) entityplayer);
int xFromSpawn = (int) MathHelper.e(i - world.m);
int distanceFromSpawn = (int) MathHelper.e(k - world.o);
if (xFromSpawn > distanceFromSpawn) {
distanceFromSpawn = xFromSpawn;
}
// Craftbukkit hardcoded Spawn distance for now
boolean canBuild = distanceFromSpawn > 16 || thePlayer.isOp();
BlockPlacedEvent bpe = new BlockPlacedEvent(Type.BLOCK_PLACED, placedBlock, blockClicked, itemInHand, thePlayer, canBuild);
if (bpe.isCancelled() || !bpe.canBuild()) {
// Craftbukkit Undo!
// Specialcase iceblocks, replace with 'glass' first (so it doesn't explode into water)
if (this.a == 79) {
world.a(i, j, k, 20);
}
world.a(i, j, k, oldMaterial);
world.c(i, j, k, oldData);
} else {
world.g(i, j, k);
world.g(i, j, k, this.a);
Block.m[a].c(world, i, j, k, l);
// Craftbukkit Decompiler doesn't record the downcast. Oops.
Block.m[a].a(world, i, j, k, (EntityLiving) entityplayer);
world.a((float) i + 0.5F, (float) j + 0.5F, (float) k + 0.5F, block.bq.c(), (block.bq.a() + 1.0F) / 2.0F, block.bq.b() * 0.8F);
itemstack.a--;
}
}
}
return true;
}
public String a() {
return Block.m[a].e();
}
}

Datei anzeigen

@ -0,0 +1,133 @@
package net.minecraft.server;
import java.util.Random;
import org.bukkit.BlockFace;
import org.bukkit.craftbukkit.CraftBlock;
import org.bukkit.craftbukkit.CraftItemStack;
import org.bukkit.craftbukkit.CraftPlayer;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.event.Event.Type;
import org.bukkit.event.player.PlayerItemEvent;
public class ItemBucket extends Item {
private int a;
public ItemBucket(int i, int j) {
super(i);
aX = 1;
aY = 64;
a = j;
}
public ItemStack a(ItemStack itemstack, World world, EntityPlayer entityplayer) {
float f = 1.0F;
float f1 = entityplayer.y + (entityplayer.w - entityplayer.y) * f;
float f2 = entityplayer.x + (entityplayer.v - entityplayer.x) * f;
double d = entityplayer.m + (entityplayer.p - entityplayer.m) * (double) f;
double d1 = (entityplayer.n + (entityplayer.q - entityplayer.n) * (double) f + 1.6200000000000001D) - (double) entityplayer.H;
double d2 = entityplayer.o + (entityplayer.r - entityplayer.o) * (double) f;
Vec3D vec3d = Vec3D.b(d, d1, d2);
float f3 = MathHelper.b(-f2 * 0.01745329F - 3.141593F);
float f4 = MathHelper.a(-f2 * 0.01745329F - 3.141593F);
float f5 = -MathHelper.b(-f1 * 0.01745329F);
float f6 = MathHelper.a(-f1 * 0.01745329F);
float f7 = f4 * f5;
float f8 = f6;
float f9 = f3 * f5;
double d3 = 5D;
Vec3D vec3d1 = vec3d.c((double) f7 * d3, (double) f8 * d3, (double) f9 * d3);
MovingObjectPosition movingobjectposition = world.a(vec3d, vec3d1, a == 0);
if (movingobjectposition == null) {
return itemstack;
}
if (movingobjectposition.a == 0) {
int i = movingobjectposition.b;
int j = movingobjectposition.c;
int k = movingobjectposition.d;
if (!world.a(entityplayer, i, j, k)) {
return itemstack;
}
// Craftbukkit start
// Craftbukkit Click == placed when handling an empty bucket!
CraftWorld theWorld = ((WorldServer) world).getWorld();
CraftBlock blockClicked = (CraftBlock) theWorld.getBlockAt(i, j, k);
BlockFace direction = CraftBlock.notchToBlockFace(movingobjectposition.e);
CraftPlayer thePlayer = new CraftPlayer(((WorldServer) world).getServer(), (EntityPlayerMP) entityplayer);
CraftItemStack itemInHand = new CraftItemStack(itemstack);
if (a == 0) {
if (world.c(i, j, k) == Material.f && world.b(i, j, k) == 0) {
PlayerItemEvent pie = new PlayerItemEvent(Type.PLAYER_ITEM, thePlayer, itemInHand, blockClicked, direction);
if (!pie.isCancelled()) {
world.d(i, j, k, 0);
return new ItemStack(Item.av);
} else {
return itemstack;
}
}
if (world.c(i, j, k) == Material.g && world.b(i, j, k) == 0) {
PlayerItemEvent pie = new PlayerItemEvent(Type.PLAYER_ITEM, thePlayer, itemInHand, blockClicked, direction);
if (!pie.isCancelled()) {
world.d(i, j, k, 0);
return new ItemStack(Item.aw);
} else {
return itemstack;
}
}
} else {
if (a < 0) {
return new ItemStack(Item.au);
}
if (movingobjectposition.e == 0) {
j--;
}
if (movingobjectposition.e == 1) {
j++;
}
if (movingobjectposition.e == 2) {
k--;
}
if (movingobjectposition.e == 3) {
k++;
}
if (movingobjectposition.e == 4) {
i--;
}
if (movingobjectposition.e == 5) {
i++;
}
if (world.e(i, j, k) || !world.c(i, j, k).a()) {
if (world.q.d && a == Block.A.bh) {
world.a(d + 0.5D, d1 + 0.5D, d2 + 0.5D, "random.fizz", 0.5F, 2.6F + (world.l.nextFloat() - world.l.nextFloat()) * 0.8F);
for (int l = 0; l < 8; l++) {
world.a("largesmoke", (double) i + Math.random(), (double) j + Math.random(), (double) k + Math.random(), 0.0D, 0.0D, 0.0D);
}
} else {
// Craftbukkit bucket empty.
PlayerItemEvent pie = new PlayerItemEvent(Type.PLAYER_ITEM, thePlayer, itemInHand, blockClicked, direction);
if (!pie.isCancelled()) {
world.b(i, j, k, a, 0);
} else {
return itemstack;
}
}
return new ItemStack(Item.au);
}
}
} else if (a == 0 && (movingobjectposition.g instanceof EntityCow)) {
return new ItemStack(Item.aE);
}
return itemstack;
}
}

Datei anzeigen

@ -2,13 +2,15 @@ package net.minecraft.server;
import java.util.*;
import java.util.logging.Logger;
import org.bukkit.BlockFace;
import org.bukkit.Location;
import org.bukkit.craftbukkit.CraftBlock;
import org.bukkit.craftbukkit.CraftItemStack;
import org.bukkit.craftbukkit.CraftPlayer;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.event.Event.Type;
import org.bukkit.event.player.PlayerBlockItemEvent;
import org.bukkit.event.block.BlockRightClickedEvent;
import org.bukkit.event.player.PlayerChatEvent;
import org.bukkit.event.player.PlayerItemEvent;
import org.bukkit.event.player.PlayerMoveEvent;
@ -293,10 +295,40 @@ implements ICommandListener {
d.e.B = false;
}
// Craftbukkit start - store the last block right clicked and what type it was
CraftBlock lastRightClicked;
int lastMaterial;
public void a(Packet15Place packet15place) {
ItemStack itemstack = e.an.e();
boolean flag = d.e.B = d.f.g(e.aw);
// Craftbukkit we don't check spawn protection here anymore
/* boolean flag = */d.e.B = d.f.g(e.aw);
CraftBlock blockClicked = null;
BlockFace blockFace = null;
if (packet15place.d == 255) {
// Craftbukkit ITEM_USE -- if we have a lastRightClicked then it could be a usable location
if (packet15place.e != null && packet15place.e.c == lastMaterial) {
blockClicked = lastRightClicked;
} else if (lastMaterial == 0) {
blockClicked = lastRightClicked;
}
lastRightClicked = null;
lastMaterial = 0;
} else {
// Craftbukkit RIGHTCLICK or BLOCK_PLACE .. or nothing
blockClicked = (CraftBlock) d.e.getWorld().getBlockAt(packet15place.a, packet15place.b, packet15place.c);
lastRightClicked = blockClicked;
lastMaterial = (packet15place.e == null) ? 0 : packet15place.e.c;
}
if (blockClicked != null && itemstack != null) {
blockFace = CraftBlock.notchToBlockFace(packet15place.d);
} else {
blockFace = BlockFace.Self;
}
// Craftbukkit if rightclick decremented the item, always send the update packet.
// this is not here for Craftbukkit's own functionality; rather it is to fix
// a notch bug where the item doesn't update correctly.
@ -309,15 +341,24 @@ implements ICommandListener {
CraftItemStack craftItem = new CraftItemStack(itemstack);
CraftPlayer player = new CraftPlayer(server, e);
PlayerItemEvent pie = new PlayerItemEvent(Type.PLAYER_ITEM, player, craftItem);
// We still call this event even in spawn protection.
server.getPluginManager().callEvent(pie);
PlayerItemEvent pie = new PlayerItemEvent(Type.PLAYER_ITEM, player, craftItem, blockClicked, blockFace);
// Craftbukkit We still call this event even in spawn protection.
// Don't call this event if using Buckets / signs
switch (craftItem.getType()) {
case Sign:
case Bucket:
case WaterBucket:
case LavaBucket:
server.getPluginManager().callEvent(pie);
}
if (!pie.isCancelled()) {
int itemstackAmount = itemstack.a;
e.c.a(e, d.e, itemstack);
// Craftbukkit notch decrements the counter by 1 in the above method with food, snowballs and so forth
// Craftbukkit notch decrements the counter by 1 in the above method with food,
// snowballs and so forth, but he does it in a place that doesnt cause the
// inventory update packet to get sent
always = (itemstack.a != itemstackAmount);
}
} else {
@ -335,46 +376,34 @@ implements ICommandListener {
// Craftbukkit start
CraftItemStack craftItem = new CraftItemStack(itemstack);
CraftPlayer player = new CraftPlayer(server, e);
CraftBlock blockClicked = (CraftBlock) d.e.getWorld().getBlockAt(l, i1, j1);
boolean canBuild = (i2 > 16) || flag;
PlayerBlockItemEvent pbie = new PlayerBlockItemEvent(Type.PLAYER_BLOCKITEM, player, craftItem, blockClicked, CraftBlock.notchToBlockFace(k1), canBuild);
// We still call this event even in spawn protection.
server.getPluginManager().callEvent(pbie);
// boolean canBuild = (i2 > 16) || flag;
BlockRightClickedEvent brce = new BlockRightClickedEvent(Type.BLOCK_RIGHTCLICKED, blockClicked, blockFace, craftItem, player);
server.getPluginManager().callEvent(brce);
if (!pbie.isCancelled()) {
// Note: this is the spawn protection check
if (pbie.canBuild()) {
e.c.a(e, d.e, itemstack, l, i1, j1, k1);
} else {
// Craftbukkit This fixes another notch bug. No point in
// sending the block update packets when you weren't allowed to place!
d.e.B = false;
return;
}
// These are the response packets back to the client
e.a.b(new Packet53BlockChange(l, i1, j1, d.e));
if (k1 == 0) {
i1--;
}
if (k1 == 1) {
i1++;
}
if (k1 == 2) {
j1--;
}
if (k1 == 3) {
j1++;
}
if (k1 == 4) {
l--;
}
if (k1 == 5) {
l++;
}
e.a.b(new Packet53BlockChange(l, i1, j1, d.e));
// Craftbukkit WE HAVE MOVED THE SPAWN PROTECTION CHECK DOWN INTO CLASS ItemBlock!!!
e.c.a(e, d.e, itemstack, l, i1, j1, k1);
// These are the response packets back to the client
e.a.b(new Packet53BlockChange(l, i1, j1, d.e));
if (k1 == 0) {
i1--;
}
if (k1 == 1) {
i1++;
}
if (k1 == 2) {
j1--;
}
if (k1 == 3) {
j1++;
}
if (k1 == 4) {
l--;
}
if (k1 == 5) {
l++;
}
e.a.b(new Packet53BlockChange(l, i1, j1, d.e));
}
if (itemstack != null && itemstack.a == 0) {
e.an.a[e.an.c] = null;