Archiviert
13
0

Workaround for crash when chests mix up with furnaces - need to investigate cause

Dieser Commit ist enthalten in:
Dinnerbone 2011-09-18 00:03:58 +01:00 committet von Erik Broes
Ursprung 3f4ee9ab56
Commit 65052c8a59

Datei anzeigen

@ -119,19 +119,19 @@ public class TileEntityChest extends TileEntity implements IInventory {
this.d = null;
this.e = null;
if (this.world.getTypeId(this.x - 1, this.y, this.z) == Block.CHEST.id) {
this.d = (TileEntityChest) this.world.getTileEntity(this.x - 1, this.y, this.z);
this.d = getTileEntity(this.x - 1, this.y, this.z); // CraftBukkit
}
if (this.world.getTypeId(this.x + 1, this.y, this.z) == Block.CHEST.id) {
this.c = (TileEntityChest) this.world.getTileEntity(this.x + 1, this.y, this.z);
this.c = getTileEntity(this.x + 1, this.y, this.z); // CraftBukkit
}
if (this.world.getTypeId(this.x, this.y, this.z - 1) == Block.CHEST.id) {
this.b = (TileEntityChest) this.world.getTileEntity(this.x, this.y, this.z - 1);
this.b = getTileEntity(this.x, this.y, this.z - 1); // CraftBukkit
}
if (this.world.getTypeId(this.x, this.y, this.z + 1) == Block.CHEST.id) {
this.e = (TileEntityChest) this.world.getTileEntity(this.x, this.y, this.z + 1);
this.e = getTileEntity(this.x, this.y, this.z + 1); // CraftBukkit
}
if (this.b != null) {
@ -152,6 +152,19 @@ public class TileEntityChest extends TileEntity implements IInventory {
}
}
// CraftBukkit start
private TileEntityChest getTileEntity(int x, int y, int z) {
TileEntity entity = this.world.getTileEntity(x, y, z);
if (entity instanceof TileEntityChest) {
return (TileEntityChest)entity;
} else {
world.getServer().getLogger().severe("Block at " + x + "," + y + "," + z + " is a chest but has a " + entity.getClass().getName());
return null;
}
}
// CraftBukkit end
public void h_() {
super.h_();
this.h();