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Added BlockMycel.java for diff visibility

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Nathan Adams 2012-01-14 12:50:09 +00:00
Ursprung 3ee8a2372c
Commit 64ac337d4c

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@ -0,0 +1,39 @@
package net.minecraft.server;
import java.util.Random;
public class BlockMycel extends Block {
protected BlockMycel(int i) {
super(i, Material.GRASS);
this.textureId = 77;
this.a(true);
}
public int a(int i, int j) {
return i == 1 ? 78 : (i == 0 ? 2 : 77);
}
public void a(World world, int i, int j, int k, Random random) {
if (!world.isStatic) {
if (world.getLightLevel(i, j + 1, k) < 4 && Block.q[world.getTypeId(i, j + 1, k)] > 2) {
world.setTypeId(i, j, k, Block.DIRT.id);
} else if (world.getLightLevel(i, j + 1, k) >= 9) {
for (int l = 0; l < 4; ++l) {
int i1 = i + random.nextInt(3) - 1;
int j1 = j + random.nextInt(5) - 3;
int k1 = k + random.nextInt(3) - 1;
int l1 = world.getTypeId(i1, j1 + 1, k1);
if (world.getTypeId(i1, j1, k1) == Block.DIRT.id && world.getLightLevel(i1, j1 + 1, k1) >= 4 && Block.q[l1] <= 2) {
world.setTypeId(i1, j1, k1, this.id);
}
}
}
}
}
public int getDropType(int i, Random random, int j) {
return Block.DIRT.getDropType(0, random, j);
}
}