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SPIGOT-1975: Fix falling blocks when height > 1

Dieser Commit ist enthalten in:
md_5 2016-03-22 18:04:02 +11:00
Ursprung d4e50bef9d
Commit 616a9687a1

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@ -18,6 +18,15 @@
this.world.setAir(blockposition); this.world.setAir(blockposition);
} else if (!this.world.isClientSide) { } else if (!this.world.isClientSide) {
this.die(); this.die();
@@ -84,7 +86,7 @@
if (BlockFalling.i(this.world.getType(new BlockPosition(this.locX, this.locY - 0.009999999776482582D, this.locZ)))) {
this.onGround = false;
- return;
+ // return; // CraftBukkit
}
this.motX *= 0.699999988079071D;
@@ -93,7 +95,13 @@ @@ -93,7 +95,13 @@
if (iblockdata.getBlock() != Blocks.PISTON_EXTENSION) { if (iblockdata.getBlock() != Blocks.PISTON_EXTENSION) {
this.die(); this.die();