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Implemented onStructureGrow event, thanks to md-5.

Dieser Commit ist enthalten in:
Nathan Adams 2011-12-09 16:11:56 +00:00
Ursprung 076460b419
Commit 5e43c61fad
9 geänderte Dateien mit 323 neuen und 56 gelöschten Zeilen

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@ -1,7 +1,15 @@
package net.minecraft.server;
import java.util.ArrayList;
import java.util.Random;
// Craftbukkit start
import org.bukkit.Location;
import org.bukkit.TreeType;
import org.bukkit.block.BlockState;
import org.bukkit.entity.Player;
import org.bukkit.event.block.BlockSpreadEvent;
import org.bukkit.event.world.StructureGrowEvent;
// Craftbukkit end
public class BlockMushroom extends BlockFlower {
@ -82,23 +90,32 @@ public class BlockMushroom extends BlockFlower {
}
}
public boolean b(World world, int i, int j, int k, Random random) {
// CraftBukkit - added bonemeal, player and itemstack
public boolean b(World world, int i, int j, int k, Random random, boolean bonemeal, Player player, ItemStack itemstack) {
int l = world.getData(i, j, k);
world.setRawTypeId(i, j, k, 0);
// CraftBukkit start
boolean grown = false;
StructureGrowEvent event = null;
Location location = new Location(world.getWorld(), i, j, k);
WorldGenHugeMushroom worldgenhugemushroom = null;
if (this.id == Block.BROWN_MUSHROOM.id) {
event = new StructureGrowEvent(location, TreeType.BROWN_MUSHROOM, bonemeal, player, new ArrayList<BlockState>());
worldgenhugemushroom = new WorldGenHugeMushroom(0);
} else if (this.id == Block.RED_MUSHROOM.id) {
event = new StructureGrowEvent(location, TreeType.RED_MUSHROOM, bonemeal, player, new ArrayList<BlockState>());
worldgenhugemushroom = new WorldGenHugeMushroom(1);
}
if (worldgenhugemushroom != null && worldgenhugemushroom.a(world, random, i, j, k)) {
return true;
} else {
if (worldgenhugemushroom != null && event != null){
grown = worldgenhugemushroom.grow(world, random, i, j, k, event, itemstack, world.getWorld());
}
if (!grown || event.isCancelled()){
world.setRawTypeIdAndData(i, j, k, this.id, l);
return false;
}
return true;
// CraftBukkit end
}
}

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@ -1,8 +1,15 @@
package net.minecraft.server;
import java.util.ArrayList;
import java.util.Random;
import org.bukkit.BlockChangeDelegate; // CraftBukkit
// CraftBukkit start
import org.bukkit.BlockChangeDelegate;
import org.bukkit.Location;
import org.bukkit.TreeType;
import org.bukkit.block.BlockState;
import org.bukkit.entity.Player;
import org.bukkit.event.world.StructureGrowEvent;
// Craftbukkit end
public class BlockSapling extends BlockFlower {
@ -22,7 +29,7 @@ public class BlockSapling extends BlockFlower {
if ((l & 8) == 0) {
world.setData(i, j, k, l | 8);
} else {
this.b(world, i, j, k, random);
this.b(world, i, j, k, random, false, null, null); // Craftbukkit - added bonemeal, player and itemstack
}
}
}
@ -33,7 +40,8 @@ public class BlockSapling extends BlockFlower {
return j == 1 ? 63 : (j == 2 ? 79 : super.a(i, j));
}
public void b(World world, int i, int j, int k, Random random) {
// CraftBukkit - added bonemeal, player and itemstack
public void b(World world, int i, int j, int k, Random random, boolean bonemeal, Player player, ItemStack itemstack) {
int l = world.getData(i, j, k) & 3;
world.setRawTypeId(i, j, k, 0);
@ -41,21 +49,28 @@ public class BlockSapling extends BlockFlower {
// CraftBukkit start - fixes client updates on recently grown trees
boolean grownTree;
BlockChangeWithNotify delegate = new BlockChangeWithNotify(world);
StructureGrowEvent event = null;
Location location = new Location(world.getWorld(), i, j, k);
// All of these are 'false' because we need the 'raw' calls so the block-delegate works
if (l == 1) {
grownTree = new WorldGenTaiga2(false).generate(delegate, random, i, j, k);
event = new StructureGrowEvent(location, TreeType.REDWOOD, bonemeal, player, new ArrayList<BlockState>());
grownTree = new WorldGenTaiga2(false).generate(delegate, random, i, j, k, event, itemstack, world.getWorld());
} else if (l == 2) {
grownTree = new WorldGenForest(false).generate(delegate, random, i, j, k);
event = new StructureGrowEvent(location, TreeType.BIRCH, bonemeal, player, new ArrayList<BlockState>());
grownTree = new WorldGenForest(false).generate(delegate, random, i, j, k, event, itemstack, world.getWorld());
} else {
if (random.nextInt(10) == 0) {
grownTree = new WorldGenBigTree(false).generate(delegate, random, i, j, k);
event = new StructureGrowEvent(location, TreeType.BIG_TREE, bonemeal, player, new ArrayList<BlockState>());
grownTree = new WorldGenBigTree(false).generate(delegate, random, i, j, k, event, itemstack, world.getWorld());
} else {
grownTree = new WorldGenTrees(false).generate(delegate, random, i, j, k);
event = new StructureGrowEvent(location, TreeType.TREE, bonemeal, player, new ArrayList<BlockState>());
grownTree = new WorldGenTrees(false).generate(delegate, random, i, j, k, event, itemstack, world.getWorld());
}
}
if (!grownTree) {
if (event == null) {
return;
}
if (!grownTree || event.isCancelled()) {
world.setRawTypeIdAndData(i, j, k, this.id, l);
}
// CraftBukkit end
@ -69,7 +84,9 @@ public class BlockSapling extends BlockFlower {
private class BlockChangeWithNotify implements BlockChangeDelegate {
World world;
BlockChangeWithNotify(World world) { this.world = world; }
BlockChangeWithNotify(World world) {
this.world = world;
}
public boolean setRawTypeId(int x, int y, int z, int type) {
return this.world.setTypeId(x, y, z, type);

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@ -1,5 +1,7 @@
package net.minecraft.server;
import org.bukkit.entity.Player; // Craftbukkit
public class ItemDye extends Item {
public static final String[] a = new String[] { "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"};
@ -26,16 +28,23 @@ public class ItemDye extends Item {
if (i1 == Block.SAPLING.id) {
if (!world.isStatic) {
((BlockSapling) Block.SAPLING).b(world, i, j, k, world.random);
--itemstack.count;
// Craftbukkit start
Player player = (entityhuman instanceof EntityPlayer) ? (Player)entityhuman.getBukkitEntity() : null;
((BlockSapling) Block.SAPLING).b(world, i, j, k, world.random, true, player, itemstack);
//--itemstack.count; - called later if the bonemeal attempt was succesful
// Craftbukkit end
}
return true;
}
if (i1 == Block.BROWN_MUSHROOM.id || i1 == Block.RED_MUSHROOM.id) {
if (!world.isStatic && ((BlockMushroom) Block.byId[i1]).b(world, i, j, k, world.random)) {
--itemstack.count;
// Craftbukkit start
if (!world.isStatic) {
Player player = (entityhuman instanceof EntityPlayer) ? (Player)entityhuman.getBukkitEntity() : null;
((BlockMushroom) Block.byId[i1]).b(world, i, j, k, world.random, true, player, itemstack);
//--itemstack.count; - called later if the bonemeal attempt was succesful
// Craftbukkit end
}
return true;

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@ -2,13 +2,23 @@ package net.minecraft.server;
import java.util.Random;
import org.bukkit.BlockChangeDelegate; // CraftBukkit
// CraftBukkit start
import org.bukkit.BlockChangeDelegate;
import org.bukkit.Bukkit;
import org.bukkit.block.BlockState;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.event.world.StructureGrowEvent;
// Craftbukkit end
public class WorldGenBigTree extends WorldGenerator {
static final byte[] a = new byte[] { (byte) 2, (byte) 0, (byte) 0, (byte) 1, (byte) 2, (byte) 1};
Random b = new Random();
BlockChangeDelegate c; // CraftBukkit
// Craftbukkit start
BlockChangeDelegate c;
StructureGrowEvent event;
CraftWorld bukkitWorld;
// Craftbukkit end
int[] d = new int[] { 0, 0, 0};
int e = 0;
int f;
@ -121,7 +131,15 @@ public class WorldGenBigTree extends WorldGenerator {
if (l1 != 0 && l1 != 18) {
++k1;
} else {
// Craftbukkit start
if (event == null) {
this.a(this.c, aint1[0], aint1[1], aint1[2], l, 0);
} else {
BlockState state = bukkitWorld.getBlockAt(aint1[0], aint1[1], aint1[2]).getState();
state.setTypeId(l);
event.getBlocks().add(state);
}
// Craftbukkit end
++k1;
}
}
@ -197,7 +215,15 @@ public class WorldGenBigTree extends WorldGenerator {
aint3[b1] = MathHelper.floor((double) (aint[b1] + j) + 0.5D);
aint3[b2] = MathHelper.floor((double) aint[b2] + (double) j * d0 + 0.5D);
aint3[b3] = MathHelper.floor((double) aint[b3] + (double) j * d1 + 0.5D);
// Craftbukkit start
if (event == null) {
this.a(this.c, aint3[0], aint3[1], aint3[2], i, 0);
} else {
BlockState state = bukkitWorld.getBlockAt(aint3[0], aint3[1], aint3[2]).getState();
state.setTypeId(i);
event.getBlocks().add(state);
}
// Craftbukkit end
}
}
}
@ -342,10 +368,12 @@ public class WorldGenBigTree extends WorldGenerator {
// BlockChangeDelegate and then we can implicitly cast World to
// WorldServer (a safe cast, AFAIK) and no code will be broken. This
// then allows plugins to catch manually-invoked generation events
return this.generate((BlockChangeDelegate) world, random, i, j, k);
return this.generate((BlockChangeDelegate) world, random, i, j, k, null, null, world.getWorld());
}
public boolean generate(BlockChangeDelegate world, Random random, int i, int j, int k) {
public boolean generate(BlockChangeDelegate world, Random random, int i, int j, int k, StructureGrowEvent event, ItemStack itemstack, CraftWorld bukkitWorld) {
this.event = event;
this.bukkitWorld = bukkitWorld;
// CraftBukkit end
this.c = world;
long l = random.nextLong();
@ -365,6 +393,20 @@ public class WorldGenBigTree extends WorldGenerator {
this.b();
this.c();
this.d();
// Craftbukkit start
if (event != null) {
Bukkit.getPluginManager().callEvent(event);
if (!event.isCancelled()) {
world.setRawTypeId(i, j, k, 0);
for (BlockState state : event.getBlocks()) {
state.update();
}
if (event.isFromBonemeal() && itemstack != null) {
--itemstack.count;
}
}
}
// Craftbukkit end
return true;
}
}

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@ -2,7 +2,14 @@ package net.minecraft.server;
import java.util.Random;
import org.bukkit.BlockChangeDelegate; // CraftBukkit
// CraftBukkit start
import org.bukkit.BlockChangeDelegate;
import org.bukkit.Bukkit;
import org.bukkit.block.BlockState;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.event.world.StructureGrowEvent;
import org.bukkit.material.MaterialData;
// CraftBukkit end
public class WorldGenForest extends WorldGenerator {
@ -16,10 +23,10 @@ public class WorldGenForest extends WorldGenerator {
// BlockChangeDelegate and then we can implicitly cast World to
// WorldServer (a safe cast, AFAIK) and no code will be broken. This
// then allows plugins to catch manually-invoked generation events
return this.generate((BlockChangeDelegate) world, random, i, j, k);
return this.generate((BlockChangeDelegate) world, random, i, j, k, null, null, world.getWorld());
}
public boolean generate(BlockChangeDelegate world, Random random, int i, int j, int k) {
public boolean generate(BlockChangeDelegate world, Random random, int i, int j, int k, StructureGrowEvent event, ItemStack itemstack, CraftWorld bukkitWorld) {
// CraftBukkit end
int l = random.nextInt(3) + 5;
boolean flag = true;
@ -60,8 +67,15 @@ public class WorldGenForest extends WorldGenerator {
} else {
i1 = world.getTypeId(i, j - 1, k);
if ((i1 == Block.GRASS.id || i1 == Block.DIRT.id) && j < world.getHeight() - l - 1) { // CraftBukkit
// Craftbukkit start
if (event == null) {
world.setRawTypeId(i, j - 1, k, Block.DIRT.id);
} else {
BlockState dirtState = bukkitWorld.getBlockAt(i, j - 1, k).getState();
dirtState.setTypeId(Block.DIRT.id);
event.getBlocks().add(dirtState);
}
// Craftbukkit end
int i2;
for (i2 = j - 3 + l; i2 <= j + l; ++i2) {
@ -75,7 +89,16 @@ public class WorldGenForest extends WorldGenerator {
int l2 = k2 - k;
if ((Math.abs(j2) != k1 || Math.abs(l2) != k1 || random.nextInt(2) != 0 && j1 != 0) && !Block.o[world.getTypeId(l1, i2, k2)]) {
// Craftbukkit start
if (event == null) {
this.a(world, l1, i2, k2, Block.LEAVES.id, 2);
} else {
BlockState leavesState = bukkitWorld.getBlockAt(l1, i2, k2).getState();
leavesState.setTypeId(Block.LEAVES.id);
leavesState.setData(new MaterialData(Block.LEAVES.id, (byte) 2));
event.getBlocks().add(leavesState);
}
// Craftbukkit end
}
}
}
@ -84,10 +107,31 @@ public class WorldGenForest extends WorldGenerator {
for (i2 = 0; i2 < l; ++i2) {
j1 = world.getTypeId(i, j + i2, k);
if (j1 == 0 || j1 == Block.LEAVES.id) {
// Craftbukkit start
if (event == null) {
this.a(world, i, j + i2, k, Block.LOG.id, 2);
} else {
BlockState logState = bukkitWorld.getBlockAt(i, j + i2, k).getState();
logState.setTypeId(Block.LOG.id);
logState.setData(new MaterialData(Block.LOG.id, (byte) 2));
event.getBlocks().add(logState);
}
// Craftbukkit end
}
}
// Craftbukkit start
if (event != null) {
Bukkit.getPluginManager().callEvent(event);
if (!event.isCancelled()) {
for (BlockState state : event.getBlocks()) {
state.update(true);
}
if (event.isFromBonemeal() && itemstack != null) {
--itemstack.count;
}
}
}
// Craftbukkit end
return true;
} else {
return false;

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@ -1,6 +1,13 @@
package net.minecraft.server;
import java.util.Random;
// Craftbukkit start
import org.bukkit.Bukkit;
import org.bukkit.block.BlockState;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.event.world.StructureGrowEvent;
import org.bukkit.material.MaterialData;
// Craftbukkit end
public class WorldGenHugeMushroom extends WorldGenerator {
@ -12,7 +19,13 @@ public class WorldGenHugeMushroom extends WorldGenerator {
public WorldGenHugeMushroom() {}
// CraftBukkit start - delegate to grow()
public boolean a(World world, Random random, int i, int j, int k) {
return grow(world, random, i, j, k, null, null, null);
}
public boolean grow(World world, Random random, int i, int j, int k, StructureGrowEvent event, ItemStack itemstack, CraftWorld bukkitWorld) {
// CraftBukkit end
int l = random.nextInt(2);
if (this.a >= 0) {
@ -58,7 +71,15 @@ public class WorldGenHugeMushroom extends WorldGenerator {
} else if (!Block.BROWN_MUSHROOM.canPlace(world, i, j, k)) {
return false;
} else {
// Craftbukkit start
if (event == null) {
world.setRawTypeId(i, j - 1, k, Block.DIRT.id);
} else {
BlockState dirtState = bukkitWorld.getBlockAt(i, j - 1, k).getState();
dirtState.setTypeId(Block.DIRT.id);
event.getBlocks().add(dirtState);
}
// Craftbukkit end
int j2 = j + i1;
if (l == 1) {
@ -138,7 +159,16 @@ public class WorldGenHugeMushroom extends WorldGenerator {
}
if ((l2 != 0 || j >= j + i1 - 1) && !Block.o[world.getTypeId(i2, k1, k2)]) {
// Craftbukkit start
if (event == null) {
world.setRawTypeIdAndData(i2, k1, k2, Block.BIG_MUSHROOM_1.id + l, l2);
} else {
BlockState state = bukkitWorld.getBlockAt(i2, k1, k2).getState();
state.setTypeId(Block.BIG_MUSHROOM_1.id + l);
state.setData(new MaterialData(Block.BIG_MUSHROOM_1.id + l, (byte) l2));
event.getBlocks().add(state);
}
// Craftbukkit end
}
}
}
@ -147,10 +177,31 @@ public class WorldGenHugeMushroom extends WorldGenerator {
for (k1 = 0; k1 < i1; ++k1) {
l1 = world.getTypeId(i, j + k1, k);
if (!Block.o[l1]) {
// Craftbukkit start
if (event == null) {
world.setRawTypeIdAndData(i, j + k1, k, Block.BIG_MUSHROOM_1.id + l, 10);
} else {
BlockState state = bukkitWorld.getBlockAt(i, j + k1, k).getState();
state.setTypeId(Block.BIG_MUSHROOM_1.id + l);
state.setData(new MaterialData(Block.BIG_MUSHROOM_1.id + l, (byte) 10));
event.getBlocks().add(state);
}
// Craftbukkit end
}
}
// Craftbukkit start
if (event != null) {
Bukkit.getPluginManager().callEvent(event);
if (!event.isCancelled()) {
for (BlockState state : event.getBlocks()) {
state.update(true);
}
if (event.isFromBonemeal() && itemstack != null) {
--itemstack.count;
}
}
}
// Craftbukkit end
return true;
}
}

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@ -2,7 +2,14 @@ package net.minecraft.server;
import java.util.Random;
import org.bukkit.BlockChangeDelegate; // CraftBukkit
// CraftBukkit start
import org.bukkit.BlockChangeDelegate;
import org.bukkit.Bukkit;
import org.bukkit.block.BlockState;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.event.world.StructureGrowEvent;
import org.bukkit.material.MaterialData;
// CraftBukkit end
public class WorldGenTaiga2 extends WorldGenerator {
@ -16,10 +23,10 @@ public class WorldGenTaiga2 extends WorldGenerator {
// BlockChangeDelegate and then we can implicitly cast World to
// WorldServer (a safe cast, AFAIK) and no code will be broken. This
// then allows plugins to catch manually-invoked generation events
return this.generate((BlockChangeDelegate) world, random, i, j, k);
return this.generate((BlockChangeDelegate) world, random, i, j, k, null, null, world.getWorld());
}
public boolean generate(BlockChangeDelegate world, Random random, int i, int j, int k) {
public boolean generate(BlockChangeDelegate world, Random random, int i, int j, int k, StructureGrowEvent event, ItemStack itemstack, CraftWorld bukkitWorld) {
// CraftBukkit end
int l = random.nextInt(4) + 6;
int i1 = 1 + random.nextInt(2);
@ -61,7 +68,15 @@ public class WorldGenTaiga2 extends WorldGenerator {
} else {
l1 = world.getTypeId(i, j - 1, k);
if ((l1 == Block.GRASS.id || l1 == Block.DIRT.id) && j < world.getHeight() - l - 1) { // CraftBukkit
// Craftbukkit start
if (event == null) {
world.setRawTypeId(i, j - 1, k, Block.DIRT.id);
} else {
BlockState dirtState = bukkitWorld.getBlockAt(i, j - 1, k).getState();
dirtState.setTypeId(Block.DIRT.id);
event.getBlocks().add(dirtState);
}
// Craftbukkit end
k2 = random.nextInt(2);
i2 = 1;
byte b0 = 0;
@ -79,7 +94,16 @@ public class WorldGenTaiga2 extends WorldGenerator {
int i4 = l3 - k;
if ((Math.abs(k3) != k2 || Math.abs(i4) != k2 || k2 <= 0) && !Block.o[world.getTypeId(i3, j3, l3)]) {
// Craftbukkit start
if (event == null) {
this.a(world, i3, j3, l3, Block.LEAVES.id, 1);
} else {
BlockState leavesState = bukkitWorld.getBlockAt(i3, j3, l3).getState();
leavesState.setTypeId(Block.LEAVES.id);
leavesState.setData(new MaterialData(Block.LEAVES.id, (byte) 1));
event.getBlocks().add(leavesState);
}
// Craftbukkit end
}
}
}
@ -101,10 +125,31 @@ public class WorldGenTaiga2 extends WorldGenerator {
for (j3 = 0; j3 < l - j2; ++j3) {
i3 = world.getTypeId(i, j + j3, k);
if (i3 == 0 || i3 == Block.LEAVES.id) {
// Craftbukkit start
if (event == null) {
this.a(world, i, j + j3, k, Block.LOG.id, 1);
} else {
BlockState logState = bukkitWorld.getBlockAt(i, j + j3, k).getState();
logState.setTypeId(Block.LOG.id);
logState.setData(new MaterialData(Block.LOG.id, (byte) 1));
event.getBlocks().add(logState);
}
// Craftbukkit end
}
}
// Craftbukkit start
if (event != null) {
Bukkit.getPluginManager().callEvent(event);
if (!event.isCancelled()) {
for (BlockState state : event.getBlocks()) {
state.update(true);
}
if (event.isFromBonemeal() && itemstack != null) {
--itemstack.count;
}
}
}
// Craftbukkit end
return true;
} else {
return false;

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@ -2,7 +2,13 @@ package net.minecraft.server;
import java.util.Random;
import org.bukkit.BlockChangeDelegate; // CraftBukkit
// Craftbukkit start
import org.bukkit.BlockChangeDelegate;
import org.bukkit.Bukkit;
import org.bukkit.block.BlockState;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.event.world.StructureGrowEvent;
// Craftbukkit end
public class WorldGenTrees extends WorldGenerator {
@ -16,10 +22,10 @@ public class WorldGenTrees extends WorldGenerator {
// BlockChangeDelegate and then we can implicitly cast World to
// WorldServer (a safe cast, AFAIK) and no code will be broken. This
// then allows plugins to catch manually-invoked generation events
return this.generate((BlockChangeDelegate) world, random, i, j, k);
return this.generate((BlockChangeDelegate) world, random, i, j, k, null, null, world.getWorld());
}
public boolean generate(BlockChangeDelegate world, Random random, int i, int j, int k) {
public boolean generate(BlockChangeDelegate world, Random random, int i, int j, int k, StructureGrowEvent event, ItemStack itemstack, CraftWorld bukkitWorld) {
// CraftBukkit end
int l = random.nextInt(3) + 4;
boolean flag = true;
@ -60,7 +66,15 @@ public class WorldGenTrees extends WorldGenerator {
} else {
i1 = world.getTypeId(i, j - 1, k);
if ((i1 == Block.GRASS.id || i1 == Block.DIRT.id) && j < world.getHeight() - l - 1) { // CraftBukkit
// Craftbukkit start
if (event == null) {
world.setRawTypeId(i, j - 1, k, Block.DIRT.id);
} else {
BlockState dirtState = bukkitWorld.getBlockAt(i, j - 1, k).getState();
dirtState.setTypeId(Block.DIRT.id);
event.getBlocks().add(dirtState);
}
// Craftbukkit end
int i2;
@ -75,7 +89,15 @@ public class WorldGenTrees extends WorldGenerator {
int l2 = k2 - k;
if ((Math.abs(j2) != k1 || Math.abs(l2) != k1 || random.nextInt(2) != 0 && j1 != 0) && !Block.o[world.getTypeId(l1, i2, k2)]) {
// Craftbukkit start
if (event == null) {
this.a(world, l1, i2, k2, Block.LEAVES.id, 0);
} else {
BlockState leavesState = bukkitWorld.getBlockAt(l1, i2, k2).getState();
leavesState.setTypeId(Block.LEAVES.id);
event.getBlocks().add(leavesState);
}
// Craftbukkit end
}
}
}
@ -84,10 +106,30 @@ public class WorldGenTrees extends WorldGenerator {
for (i2 = 0; i2 < l; ++i2) {
j1 = world.getTypeId(i, j + i2, k);
if (j1 == 0 || j1 == Block.LEAVES.id) {
// Craftbukkit start
if (event == null) {
this.a(world, i, j + i2, k, Block.LOG.id, 0);
} else {
BlockState logState = bukkitWorld.getBlockAt(i, j + i2, k).getState();
logState.setTypeId(Block.LOG.id);
event.getBlocks().add(logState);
}
// Craftbukkit end
}
}
// Craftbukkit start
if (event != null) {
Bukkit.getPluginManager().callEvent(event);
if (!event.isCancelled()) {
for (BlockState state : event.getBlocks()) {
state.update(true);
}
if (event.isFromBonemeal() && itemstack != null) {
--itemstack.count;
}
}
}
// Craftbukkit end
return true;
} else {
return false;

Datei anzeigen

@ -348,16 +348,16 @@ public class CraftWorld implements World {
public boolean generateTree(Location loc, TreeType type, BlockChangeDelegate delegate) {
switch (type) {
case BIG_TREE:
return new WorldGenBigTree(false).generate(delegate, rand, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
return new WorldGenBigTree(false).generate(delegate, rand, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ(), null, null, null);
case BIRCH:
return new WorldGenForest(false).generate(delegate, rand, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
return new WorldGenForest(false).generate(delegate, rand, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ(), null, null, null);
case REDWOOD:
return new WorldGenTaiga2(false).generate(delegate, rand, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
return new WorldGenTaiga2(false).generate(delegate, rand, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ(), null, null, null);
case TALL_REDWOOD:
return new WorldGenTaiga1().generate(delegate, rand, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
case TREE:
default:
return new WorldGenTrees(false).generate(delegate, rand, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
return new WorldGenTrees(false).generate(delegate, rand, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ(), null, null, null);
}
}