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Trick the client instead of modifying the world. Fixes BUKKIT-637

Dieser Commit ist enthalten in:
EvilSeph 2012-01-26 17:01:36 -05:00
Ursprung 5451788eb9
Commit 5bcb23502e

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@ -205,12 +205,11 @@ public class ItemInWorldManager {
// Tell client the block is gone immediately then process events
if (world.getTileEntity(i, j, k) == null) {
int id = block.getTypeId();
byte data = block.getData();
Packet53BlockChange packet = new Packet53BlockChange(i, j, k, this.world);
block.setTypeId(0, false);
((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
block.setTypeIdAndData(id, data, false);
packet.material = block.getTypeId();
packet.data = block.getData();
((EntityPlayer) this.player).netServerHandler.sendPacket(packet);
}
BlockBreakEvent event = new BlockBreakEvent(block, (org.bukkit.entity.Player) this.player.getBukkitEntity());