Trick the client instead of modifying the world. Fixes BUKKIT-637
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Ursprung
5451788eb9
Commit
5bcb23502e
@ -205,12 +205,11 @@ public class ItemInWorldManager {
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// Tell client the block is gone immediately then process events
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// Tell client the block is gone immediately then process events
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if (world.getTileEntity(i, j, k) == null) {
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if (world.getTileEntity(i, j, k) == null) {
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int id = block.getTypeId();
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Packet53BlockChange packet = new Packet53BlockChange(i, j, k, this.world);
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byte data = block.getData();
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block.setTypeId(0, false);
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packet.material = block.getTypeId();
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((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
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packet.data = block.getData();
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block.setTypeIdAndData(id, data, false);
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((EntityPlayer) this.player).netServerHandler.sendPacket(packet);
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}
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}
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BlockBreakEvent event = new BlockBreakEvent(block, (org.bukkit.entity.Player) this.player.getBukkitEntity());
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BlockBreakEvent event = new BlockBreakEvent(block, (org.bukkit.entity.Player) this.player.getBukkitEntity());
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