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This is what I call the balancing game - use 2 NIO threads

Dieser Commit ist enthalten in:
md_5 2013-02-20 07:34:18 +11:00
Ursprung d1070f3cdb
Commit 55f1b26ae2

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@ -1,4 +1,4 @@
From 3e4a0e2c62d94464f212de966089589d34eb6f2f Mon Sep 17 00:00:00 2001
From ec5dafb9483f9548b702c382eebf8c2051663531 Mon Sep 17 00:00:00 2001
From: md_5 <md_5@live.com.au>
Date: Thu, 14 Feb 2013 17:32:20 +1100
Subject: [PATCH] Netty
@ -487,7 +487,7 @@ index 0000000..0edb062
+}
diff --git a/src/main/java/org/spigotmc/netty/NettyServerConnection.java b/src/main/java/org/spigotmc/netty/NettyServerConnection.java
new file mode 100644
index 0000000..459919a
index 0000000..b6c2db7
--- /dev/null
+++ b/src/main/java/org/spigotmc/netty/NettyServerConnection.java
@@ -0,0 +1,106 @@
@ -547,7 +547,7 @@ index 0000000..459919a
+ .addLast("encoder", new PacketEncoder())
+ .addLast("manager", new NettyNetworkManager());
+ }
+ }).group(new NioEventLoopGroup(1, new ThreadFactoryBuilder().setNameFormat("Netty IO Thread - %1$d").build())).localAddress(host, port).bind();
+ }).group(new NioEventLoopGroup(2, new ThreadFactoryBuilder().setNameFormat("Netty IO Thread - %1$d").build())).localAddress(host, port).bind();
+ }
+
+ /**